My little sucess

UPDATE:

So I've tried a different game in a pretty good niche.
My daily views dropped to half, however my retention is really high so maybe youtube can show me some love, its a matter of time.

Uploaded a photo using Sony Vegas Pro for video editing.
 

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I'm willing to help you with this for pure passion, my friend.

Funnel building and market research is something that I love...

So, my Portuguese friend, let me know if you solved your issue or need an extra hand for the task ;)
 
try to focus on games that show on google trends, watch for trends in games that are close and related to the previous games, use key terms with good search volume, invest in good titles and content for example "Top 5 Crazy Moments Caught on _______" and make sure your video deliver that promise...

not sure about the right monetization since this is a very general traffic, even if you manage to go viral, what can you offer?

but for start i suggest you build the channel collect subscribers and upload on regular basis. you can think about claim-own-music monetization method (i just invented a name for it ;) )

on this method you get your OWN copyrighted piece of music (use fiverr for that)
you will use part of that music on each and every INTRO and OUTRO for all your gaming videos
later you send that music to AMUSE or any music distribution service, they will claim copyrights using content ID, so ADS will appear on every video that uses your music.
you get paid by monetize content that can not be monetized with the YPP.
 
try to focus on games that show on google trends, watch for trends in games that are close and related to the previous games, use key terms with good search volume, invest in good titles and content for example "Top 5 Crazy Moments Caught on _______" and make sure your video deliver that promise...

not sure about the right monetization since this is a very general traffic, even if you manage to go viral, what can you offer?

but for start i suggest you build the channel collect subscribers and upload on regular basis. you can think about claim-own-music monetization method (i just invented a name for it ;) )

on this method you get your OWN copyrighted piece of music (use fiverr for that)
you will use part of that music on each and every INTRO and OUTRO for all your gaming videos
later you send that music to AMUSE or any music distribution service, they will claim copyrights using content ID, so ADS will appear on every video that uses your music.
you get paid by monetize content that can not be monetized with the YPP.

Every time when i see your post, i will get a new idea. :p I guess this idea will solve all my current issues... Let me research about this method deeply and i will come back with some doubts :D or you can make a detailed thread about this...
Thanks bro. Fan you
 
try to focus on games that show on google trends, watch for trends in games that are close and related to the previous games, use key terms with good search volume, invest in good titles and content for example "Top 5 Crazy Moments Caught on _______" and make sure your video deliver that promise...

not sure about the right monetization since this is a very general traffic, even if you manage to go viral, what can you offer?

but for start i suggest you build the channel collect subscribers and upload on regular basis. you can think about claim-own-music monetization method (i just invented a name for it ;) )

on this method you get your OWN copyrighted piece of music (use fiverr for that)
you will use part of that music on each and every INTRO and OUTRO for all your gaming videos
later you send that music to AMUSE or any music distribution service, they will claim copyrights using content ID, so ADS will appear on every video that uses your music.
you get paid by monetize content that can not be monetized with the YPP.
Wow, brilliant.
 
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