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After reading all the reviews I'm puzzled because nobody actually have a app to say "yes this system works" I'm not saying I dont believe the op ' I really would as I have just started uploading (start of April) put up apps myself .
A $153 is a lot to see if a procedure works or not , 60 days .
Could somebody that has used it for apps please respond I am keen to purchase this as I have a fair few apps
I understand your concerns so let me personally answer all of your questions you may have.

The price is $147 and there is $50 off so you actually get it for $97.

You can pay with PayPal, card, crypto, wire.

As for 60 days.

I said 60 days for 2 reasons

1) I don't want to give false claims, this takes time. Yes you can get faster results but I can't guarantee it and as all business things slow grow last longer.

2) each person is different and I don't know where you are, what is your experience, how much time you are gonna devote on this etc so if I can make it in 20 days, I can't guarantee you can too.

As for no real results - 60 dsys didn't pass yet from the first purchase so it is still too early.

I am quite sure there will be more positive reviews.

There is no pressure to order this now, take your time and decide on your own.

Let me know if you have any questions, I am here to stay and help.


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Review of the ebook:

I am a complete neophyte in building apps/games, so I got this book to not only teach me the basics of this subject, but also expecting it to hold my hand from creating to earning. It did not disssapoint in that regard.

The book consists of 32 pages.

The author goes over his experiences in this field, then lays out the basics of the game plan.

The OP is an expert in Marketing, and this book lays down some black ops, tactical assault level strategy to go from zero to Croesus with mobile apps.

I have barely skimmed the book ATM but the OP goes in great details in showing visuals, tables with numbers about the competition, and screenshots to follow the way for the 3rd party sites and resources we will use in the strategy.

The engaging and spotless writing style goes step by step and in great details in how to navigate the different techniques and resources we are gonna use to reach the $ goal.

As a seasoned forum member and decorated hustler, Dave the author shares some ghetto cost-efficient to unlock the vehicles we're gonna need for our ride that spare us breaking the bank and work just as good as premium paid services.

To conclude, Google Play is a jungle I do not have the courage to enter alone, but with this book as my guide I am confident I can cross it and acquire the loot it holds in it's midst.

So thank you Dave for this tremendous manual, and y'all better grab this book ASAP because I highly recommend it!
 
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Review of the ebook:

I am a complete neophyte in building apps/games, so I got this book to not only teach me the basics of this subject, but also expecting it to hold my hand from creating to earning. It did not disssapoint in that regard.

The book consists of 32 pages.

The author goes over his experiences in this field, then lays out the basics of the game plan.

The OP is an expert in Marketing, and this book lays down some black ops, tactical assault level strategy to go from zero to Croesus with mobile apps.

I have barely skimmed the book ATM but the OP goes in great details in showing visuals, tables with numbers about the competition, and screenshots to follow the way for the 3rd party sites and resources we will use in the strategy.

The engaging and spotless writing style goes step by step and in great details in how to navigate the different techniques and resources we are gonna use to reach the $ goal.

As a seasoned forum member and decorated hustler, Dave the author shares some ghetto cost-efficient to unlock the vehicles we're gonna need for our ride that spare us breaking the bank and work just as good as premium paid services.

To conclude, Google Play is a jungle I do not have the courage to enter alone, but with this book as my guide I am confident I can cross it and acquire the loot it holds in it's midst.

So thank you Dave for this tremendous manual, and y'all better grab this book ASAP because I highly recommend it!
Thank you @Zakch93 very much for your positive review!

I am gald you liked The Guide and I happy it helped you to tap into apps business!

As you can see this is one of the ways to make solid money these days without worrying for Google algo updates.

I am in IM fulltime for 15+ (joined BHW in 2011). I made solid money with SEO + affiliate marketing and now I see APPS are the next
BIG THING!

People spend more and more time on their smart devices to scroll IG, TikTok and Play Mobile Games!

Competition is growing but there are still golden gaps you can tap into and make a lot of money.



Dont miss the opportunity!

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is possible rank free games with your guide? or just apps?
I have some experience creating small games
 
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Is this method available only if I select the right niche from your book or it can be done with any other niche?
 
I do have a few questions as well.
1. My concern is google bans. It is a well known fact that google play does not like reskinned apps. It detects then quite easily, and there a lot of stories with users that have banned accounts. How do you manage this? Even legit apps, not reskinned ones, a lot of users here with such apps get their google accounts banned.
2. Can this be applied to ios store? Is this strategy suitable only for google play?
 
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is possible rank free games with your guide? or just apps?
I have some experience creating small games
Yes, this works for both APPS and Mobile Games.

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Is this method available only if I select the right niche from your book or it can be done with any other niche?
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The method works for any free app & mobile game in any niche / category. In my Guide I explain how to research if you are planning your next app or game.
I do have a few questions as well.
1. My concern is google bans. It is a well known fact that google play does not like reskinned apps. It detects then quite easily, and there a lot of stories with users that have banned accounts. How do you manage this? Even legit apps, not reskinned ones, a lot of users here with such apps get their google accounts banned.
2. Can this be applied to ios store? Is this strategy suitable only for google play?

Thank you for your question!

1. Google bans is beyond my control and can happen for a number of reasons.

I have only one Google play account with 5 apps / games - 2 reskined and 3 build from scratch. My account is in good standing, fully verified.

I use my method explained in the guide to rank my apps / games and several apps / games I manage under my agency. I don't offer this as a service as I can't handle more clients. Studion I work with publish new apps and mobile games constantly and I am fully booked. I don't know how they build their apps but all they have verified accounts.

2. This works for Google play only. I am working on iOS guide but it can take some time to double & tripple test everything before I make it public.

Let me know if you have more questions.


Make Money with APPs & Mobile Games!

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REVIEW

I bought this guide on Apr.7 (transaction ****3744) for the full price of $147, paid with PayPal and I must say that I LOVE this guide inside out!

I have 7 apps (3 reskined games, 2 tools apps, 1 diet & 1 fitness app) and I decided to test this with one of the games as it is in a separate account and I didn't want to get in trouble.

Here is what I did with my results.

Since I already had apps, I skipped the first chapters and went directly to Chapter 6 – Ratings and Reviews, as this is what this app sucked with big time and I found there a sweet hack that I just got eager to test ASAP. It took me an hour or so to prepare a new build and upload it for review. Two days later, it got public. It was not a big deal at all.

While waiting for the result (if any), I spend some time researching keywords and especially analyzing competitors. I thought I was already using the best keywords in both the title and the description, but I WAS WRONG!

It took me a day to find 4 golden keywords that I was missing, so I updated the description and subtitle, added more content to the description (I have no idea who the hell would read it, but it doesn't hurt to try this).

While spying on similar applications, I discovered some interesting things - although I believe that the screenshots of my game are good enough, I found some ideas that I wanted to test as samples provided in the manual. Okay, I asked my sister to prepare something and set up a split test in the Google console.

10 days later:

The game started getting more 5-star ratings and reviews in the play store because of the hack I applied, but still nothing remarkable in terms of more installations or revenue. The split test in the Google console shows some difference between new and old screenshots, but nothing big enough.

I sent an email to @ N1ckG2, also known as Dave, and he advised me to handle STEPS 2 and 3 of Chapter 7. I wasn't good with Step 2, but Step 3 sounded good, so I did.

2 weeks later – nothing big

3 weeks later
- my game started to rank for new keywords and I saw an overall improvement in the volume of installations. The retention was almost the same BUT the conversion rate was increasing

9R3E9DU


Well, good job!

I still don't know why the conversion rate was improving - due to the new screenshots or the new and updated title and description with keywords (more relevant), but this was the BREAKTHROUGH for me and the moment I started to trust @N1ckG2 - seems to know what he preaches in the guide.

I ran a Google app install campaign for more traffic and results - the new screenshots performed much better than the old ones!

IXDGRmG


You may see on May 13 that new screenshots with CTA receive more installations than the old one (red) and the new one without CTA (orange).

I took down the old screenshots and processed with the STEP BY STEP plan in Chapter 7 and I'm looking forward to seeing an increase in revenue!

So FAR so GOOD!

I like this guide and Dave has won my attention, I believe he knows what he is talking about and will spend more time on this and especially on the research part when I plan my next projects.

If you are in the app business, you should definitely try this!
 
REVIEW

I bought this guide on Apr.7 (transaction ****3744) for the full price of $147, paid with PayPal and I must say that I LOVE this guide inside out!

I have 7 apps (3 reskined games, 2 tools apps, 1 diet & 1 fitness app) and I decided to test this with one of the games as it is in a separate account and I didn't want to get in trouble.

Here is what I did with my results.

Since I already had apps, I skipped the first chapters and went directly to Chapter 6 – Ratings and Reviews, as this is what this app sucked with big time and I found there a sweet hack that I just got eager to test ASAP. It took me an hour or so to prepare a new build and upload it for review. Two days later, it got public. It was not a big deal at all.

While waiting for the result (if any), I spend some time researching keywords and especially analyzing competitors. I thought I was already using the best keywords in both the title and the description, but I WAS WRONG!

It took me a day to find 4 golden keywords that I was missing, so I updated the description and subtitle, added more content to the description (I have no idea who the hell would read it, but it doesn't hurt to try this).

While spying on similar applications, I discovered some interesting things - although I believe that the screenshots of my game are good enough, I found some ideas that I wanted to test as samples provided in the manual. Okay, I asked my sister to prepare something and set up a split test in the Google console.

10 days later:

The game started getting more 5-star ratings and reviews in the play store because of the hack I applied, but still nothing remarkable in terms of more installations or revenue. The split test in the Google console shows some difference between new and old screenshots, but nothing big enough.

I sent an email to @ N1ckG2, also known as Dave, and he advised me to handle STEPS 2 and 3 of Chapter 7. I wasn't good with Step 2, but Step 3 sounded good, so I did.

2 weeks later – nothing big

3 weeks later
- my game started to rank for new keywords and I saw an overall improvement in the volume of installations. The retention was almost the same BUT the conversion rate was increasing

9R3E9DU


Well, good job!

I still don't know why the conversion rate was improving - due to the new screenshots or the new and updated title and description with keywords (more relevant), but this was the BREAKTHROUGH for me and the moment I started to trust @N1ckG2 - seems to know what he preaches in the guide.

I ran a Google app install campaign for more traffic and results - the new screenshots performed much better than the old ones!

IXDGRmG


You may see on May 13 that new screenshots with CTA receive more installations than the old one (red) and the new one without CTA (orange).

I took down the old screenshots and processed with the STEP BY STEP plan in Chapter 7 and I'm looking forward to seeing an increase in revenue!

So FAR so GOOD!

I like this guide and Dave has won my attention, I believe he knows what he is talking about and will spend more time on this and especially on the research part when I plan my next projects.

If you are in the app business, you should definitely try this!

Hi @Markoni and thank you for your positive review!

Let me recap your results based on your long post above:
  • You liked and implemented "the hack" in Chapter 6
  • Thanks to Chapter 3 you found "4 golden keywords"
  • You noticed your game strating to get more 5 star ratigs and reviews
  • Thanks to Chapter 5 store listing conversion rate increase from ~35% to ~45% - this is 25% increase!
  • Thanks to Chapter 3 and Chapter 4 and Chapter 7 (Step 3) your game starter to rank for 4 new "golden keywords" you found.
I am not quite sure why you say there is no increase in organic traffic, how do you measure it?
Even if your game doent get new organic traffic yet, it should get more installs thanks to the increased conversion rate you confirmed.

Let me note you actually didnt implement the most critical steps in Chapter 7 and I am sure you will like the results when you do it.

Your game is in high competitive niche and it might take more time to see significiant results but still, you are getting results even when you didnt implemented all advice in the Guide.
---

How to Rank & Bank APPs and Mobile Games on Google Play in 60 Days on Less

Table of Contents:
  • Chapter 1: About me
  • Chapter 2: Market Research
  • Chapter 3: Keywords Research
  • Chapter 4: ASO - App Store Optimization
  • Chapter 5: The Visuals
  • Chapter 6: Ratings and Reviews:
  • Chapter 7: Hit the TOP by keywords in 5 STEPS
  • Chapter 8: THE PLAN
  • Chapter 9: General Advice
  • Chapter 10: Closing Words and Case Study

In conclusion here is what you get:

  • I will teach you how to market research.
  • I will teach you how to keyword research.
  • I will teach you how to learn from your competitors.
  • I will teach you how to rank free apps for your keywords.

FAQ:
  • Can I make money with this method?
  • Yes, Definitely! You either promote your apps or act as agency. Many developers are struggling with the promotion – find them on Google Play and sell your services.
  • I don’t have an app yet, can you help me start with this business?
  • Absolutely. I cover everything from start to finish in my comprehensive step by step guide with all you need to start and grow in app business.
  • I have so many questions… Do you offer support?
  • I am here to stay and help you the best I can. Just drop me a DM or post your question on the thread. Don’t worry, there are no stupid questions. Everyone started somehow.
  • You say RANK & BANK in 60 days or less. Is this realistic?
  • Although results vary from user to user there is a case study on the eBook how I ranked a brand new app in 53 days from the time of publishing it on Google Play to getting it in the top 10 for 7 main keywords with above average search volume.
  • How much can I make with this method?
  • The sky is the limit and it depends on your app type and category. My test app makes $500 per month passively from in app purchases and Unity Ads.
  • Can I resell this eBook?
  • No! You don’t have resell rights but there is an affiliate program.


Dont miss the opportunity!
Make Money with APPs & Mobile Games!


Comment "DISCOUNT" below to get...

$50 OFF How-To Guide

Limited time offer.
 
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