HOW TO FIX HOLD FACEBOOK ADS NEW DETAILS

Ghost Agency

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Currently, there are quite a lot of people who go to camp and get held. Sharing the same pain, I have also researched and collected some ways to summarize and share with the community.

1. Turn off all old camps
2. Add a new card (prioritize unused cards, the success rate will be higher) and the card has > 2$
3. For HOLD accounts that have not been approved, click Approve, after approval it shows "Try to collect again" then stop there (for accounts that already show "Try again", you do not need to do this step)
4. Create a 1:1:1 interactive camp with nature photos (the trick is the more trees the better), budget 1$ (leave all as default and click post)
5. Wait for the camp to change to the status of Being reviewed, then go back to the payment settings and press F5 again, if successful, the "Try to collect again" will no longer be there: *** Most people who do this think that the fix is done, but there will still be a HOLD rate, quite high. So everyone continue to follow my method in this next step!
6. After the "Try to collect" disappears, go back to the campaign section and increase the budget of the $1 camp to $10, or you can leave the $1 camp as it is and go to everyone's main camp and set the budget to $10, click post and run both camps in parallel
7. When both campaigns are active and making money, everyone watches and pays 2 bills manually, each bill is about $1
8. After completing step 7, everyone can turn off the $1 interaction camp and increase the budget of the main camp as desired (I usually increase it from $10 -> $300 or $500 the first time). When the main camp makes money up to about 10-15% of the current budget -> it will automatically pay that amount, so everyone should pay attention to have money in the card to avoid the case that it fails to pay, it will be HOLD again and it will be harder to fix (usually I leave an amount equal to the budget of the camp after increasing for peace of mind).
Good Luck !
 
Currently, there are quite a lot of people who go to camp and get held. Sharing the same pain, I have also researched and collected some ways to summarize and share with the community.

1. Turn off all old camps
2. Add a new card (prioritize unused cards, the success rate will be higher) and the card has > 2$
3. For HOLD accounts that have not been approved, click Approve, after approval it shows "Try to collect again" then stop there (for accounts that already show "Try again", you do not need to do this step)
4. Create a 1:1:1 interactive camp with nature photos (the trick is the more trees the better), budget 1$ (leave all as default and click post)
5. Wait for the camp to change to the status of Being reviewed, then go back to the payment settings and press F5 again, if successful, the "Try to collect again" will no longer be there: *** Most people who do this think that the fix is done, but there will still be a HOLD rate, quite high. So everyone continue to follow my method in this next step!
6. After the "Try to collect" disappears, go back to the campaign section and increase the budget of the $1 camp to $10, or you can leave the $1 camp as it is and go to everyone's main camp and set the budget to $10, click post and run both camps in parallel
7. When both campaigns are active and making money, everyone watches and pays 2 bills manually, each bill is about $1
8. After completing step 7, everyone can turn off the $1 interaction camp and increase the budget of the main camp as desired (I usually increase it from $10 -> $300 or $500 the first time). When the main camp makes money up to about 10-15% of the current budget -> it will automatically pay that amount, so everyone should pay attention to have money in the card to avoid the case that it fails to pay, it will be HOLD again and it will be harder to fix (usually I leave an amount equal to the budget of the camp after increasing for peace of mind).
Good Luck !
Your shared information is really helpful. Exactly the problem I'm having
 
Currently, there are quite a lot of people who go to camp and get held. Sharing the same pain, I have also researched and collected some ways to summarize and share with the community.

1. Turn off all old camps
2. Add a new card (prioritize unused cards, the success rate will be higher) and the card has > 2$
3. For HOLD accounts that have not been approved, click Approve, after approval it shows "Try to collect again" then stop there (for accounts that already show "Try again", you do not need to do this step)
4. Create a 1:1:1 interactive camp with nature photos (the trick is the more trees the better), budget 1$ (leave all as default and click post)
5. Wait for the camp to change to the status of Being reviewed, then go back to the payment settings and press F5 again, if successful, the "Try to collect again" will no longer be there: *** Most people who do this think that the fix is done, but there will still be a HOLD rate, quite high. So everyone continue to follow my method in this next step!
6. After the "Try to collect" disappears, go back to the campaign section and increase the budget of the $1 camp to $10, or you can leave the $1 camp as it is and go to everyone's main camp and set the budget to $10, click post and run both camps in parallel
7. When both campaigns are active and making money, everyone watches and pays 2 bills manually, each bill is about $1
8. After completing step 7, everyone can turn off the $1 interaction camp and increase the budget of the main camp as desired (I usually increase it from $10 -> $300 or $500 the first time). When the main camp makes money up to about 10-15% of the current budget -> it will automatically pay that amount, so everyone should pay attention to have money in the card to avoid the case that it fails to pay, it will be HOLD again and it will be harder to fix (usually I leave an amount equal to the budget of the camp after increasing for peace of mind).
Good Luck !
It's great, I have to try it right away for my camp
 
Currently, there are quite a lot of people who go to camp and get held. Sharing the same pain, I have also researched and collected some ways to summarize and share with the community.

1. Turn off all old camps
2. Add a new card (prioritize unused cards, the success rate will be higher) and the card has > 2$
3. For HOLD accounts that have not been approved, click Approve, after approval it shows "Try to collect again" then stop there (for accounts that already show "Try again", you do not need to do this step)
4. Create a 1:1:1 interactive camp with nature photos (the trick is the more trees the better), budget 1$ (leave all as default and click post)
5. Wait for the camp to change to the status of Being reviewed, then go back to the payment settings and press F5 again, if successful, the "Try to collect again" will no longer be there: *** Most people who do this think that the fix is done, but there will still be a HOLD rate, quite high. So everyone continue to follow my method in this next step!
6. After the "Try to collect" disappears, go back to the campaign section and increase the budget of the $1 camp to $10, or you can leave the $1 camp as it is and go to everyone's main camp and set the budget to $10, click post and run both camps in parallel
7. When both campaigns are active and making money, everyone watches and pays 2 bills manually, each bill is about $1
8. After completing step 7, everyone can turn off the $1 interaction camp and increase the budget of the main camp as desired (I usually increase it from $10 -> $300 or $500 the first time). When the main camp makes money up to about 10-15% of the current budget -> it will automatically pay that amount, so everyone should pay attention to have money in the card to avoid the case that it fails to pay, it will be HOLD again and it will be harder to fix (usually I leave an amount equal to the budget of the camp after increasing for peace of mind).
Good Luck !
This information is really helpful, I think I will test it to see if it really works, thank you for this information. I will report back if it turns out well
 
Currently, there are quite a lot of people who go to camp and get held. Sharing the same pain, I have also researched and collected some ways to summarize and share with the community.

1. Turn off all old camps
2. Add a new card (prioritize unused cards, the success rate will be higher) and the card has > 2$
3. For HOLD accounts that have not been approved, click Approve, after approval it shows "Try to collect again" then stop there (for accounts that already show "Try again", you do not need to do this step)
4. Create a 1:1:1 interactive camp with nature photos (the trick is the more trees the better), budget 1$ (leave all as default and click post)
5. Wait for the camp to change to the status of Being reviewed, then go back to the payment settings and press F5 again, if successful, the "Try to collect again" will no longer be there: *** Most people who do this think that the fix is done, but there will still be a HOLD rate, quite high. So everyone continue to follow my method in this next step!
6. After the "Try to collect" disappears, go back to the campaign section and increase the budget of the $1 camp to $10, or you can leave the $1 camp as it is and go to everyone's main camp and set the budget to $10, click post and run both camps in parallel
7. When both campaigns are active and making money, everyone watches and pays 2 bills manually, each bill is about $1
8. After completing step 7, everyone can turn off the $1 interaction camp and increase the budget of the main camp as desired (I usually increase it from $10 -> $300 or $500 the first time). When the main camp makes money up to about 10-15% of the current budget -> it will automatically pay that amount, so everyone should pay attention to have money in the card to avoid the case that it fails to pay, it will be HOLD again and it will be harder to fix (usually I leave an amount equal to the budget of the camp after increasing for peace of mind).
Good Luck !
This is extremely helpful to new members! Good job!
 
Currently, there are quite a lot of people who go to camp and get held. Sharing the same pain, I have also researched and collected some ways to summarize and share with the community.

1. Turn off all old camps
2. Add a new card (prioritize unused cards, the success rate will be higher) and the card has > 2$
3. For HOLD accounts that have not been approved, click Approve, after approval it shows "Try to collect again" then stop there (for accounts that already show "Try again", you do not need to do this step)
4. Create a 1:1:1 interactive camp with nature photos (the trick is the more trees the better), budget 1$ (leave all as default and click post)
5. Wait for the camp to change to the status of Being reviewed, then go back to the payment settings and press F5 again, if successful, the "Try to collect again" will no longer be there: *** Most people who do this think that the fix is done, but there will still be a HOLD rate, quite high. So everyone continue to follow my method in this next step!
6. After the "Try to collect" disappears, go back to the campaign section and increase the budget of the $1 camp to $10, or you can leave the $1 camp as it is and go to everyone's main camp and set the budget to $10, click post and run both camps in parallel
7. When both campaigns are active and making money, everyone watches and pays 2 bills manually, each bill is about $1
8. After completing step 7, everyone can turn off the $1 interaction camp and increase the budget of the main camp as desired (I usually increase it from $10 -> $300 or $500 the first time). When the main camp makes money up to about 10-15% of the current budget -> it will automatically pay that amount, so everyone should pay attention to have money in the card to avoid the case that it fails to pay, it will be HOLD again and it will be harder to fix (usually I leave an amount equal to the budget of the camp after increasing for peace of mind).
Good Luck !
We are using this method. It is quite effective, but sometimes Facebook is unusual. Fixing hold with this method can lead to the account being banned abnormally.
 
We are using this method. It is quite effective, but sometimes Facebook is unusual. Fixing hold with this method can lead to the account being banned abnormally.
why is it so unusual? it's normal for us to increase or decrease our budget if we get banned unusually you just need to chat with support and if you have all your cards there will be no problem with the appeal. i don't understand what you are trying to say about humping
 
Your information is really useful. I will try it and see what the results will be
 
Currently, there are quite a lot of people who go to camp and get held. Sharing the same pain, I have also researched and collected some ways to summarize and share with the community.

1. Turn off all old camps
2. Add a new card (prioritize unused cards, the success rate will be higher) and the card has > 2$
3. For HOLD accounts that have not been approved, click Approve, after approval it shows "Try to collect again" then stop there (for accounts that already show "Try again", you do not need to do this step)
4. Create a 1:1:1 interactive camp with nature photos (the trick is the more trees the better), budget 1$ (leave all as default and click post)
5. Wait for the camp to change to the status of Being reviewed, then go back to the payment settings and press F5 again, if successful, the "Try to collect again" will no longer be there: *** Most people who do this think that the fix is done, but there will still be a HOLD rate, quite high. So everyone continue to follow my method in this next step!
6. After the "Try to collect" disappears, go back to the campaign section and increase the budget of the $1 camp to $10, or you can leave the $1 camp as it is and go to everyone's main camp and set the budget to $10, click post and run both camps in parallel
7. When both campaigns are active and making money, everyone watches and pays 2 bills manually, each bill is about $1
8. After completing step 7, everyone can turn off the $1 interaction camp and increase the budget of the main camp as desired (I usually increase it from $10 -> $300 or $500 the first time). When the main camp makes money up to about 10-15% of the current budget -> it will automatically pay that amount, so everyone should pay attention to have money in the card to avoid the case that it fails to pay, it will be HOLD again and it will be harder to fix (usually I leave an amount equal to the budget of the camp after increasing for peace of mind).
Good Luck !
Thank you for sharing very useful knowledge
 
Currently, there are quite a lot of people who go to camp and get held. Sharing the same pain, I have also researched and collected some ways to summarize and share with the community.

1. Turn off all old camps
2. Add a new card (prioritize unused cards, the success rate will be higher) and the card has > 2$
3. For HOLD accounts that have not been approved, click Approve, after approval it shows "Try to collect again" then stop there (for accounts that already show "Try again", you do not need to do this step)
4. Create a 1:1:1 interactive camp with nature photos (the trick is the more trees the better), budget 1$ (leave all as default and click post)
5. Wait for the camp to change to the status of Being reviewed, then go back to the payment settings and press F5 again, if successful, the "Try to collect again" will no longer be there: *** Most people who do this think that the fix is done, but there will still be a HOLD rate, quite high. So everyone continue to follow my method in this next step!
6. After the "Try to collect" disappears, go back to the campaign section and increase the budget of the $1 camp to $10, or you can leave the $1 camp as it is and go to everyone's main camp and set the budget to $10, click post and run both camps in parallel
7. When both campaigns are active and making money, everyone watches and pays 2 bills manually, each bill is about $1
8. After completing step 7, everyone can turn off the $1 interaction camp and increase the budget of the main camp as desired (I usually increase it from $10 -> $300 or $500 the first time). When the main camp makes money up to about 10-15% of the current budget -> it will automatically pay that amount, so everyone should pay attention to have money in the card to avoid the case that it fails to pay, it will be HOLD again and it will be harder to fix (usually I leave an amount equal to the budget of the camp after increasing for peace of mind).
Good Luck !
Thank you for your very useful shares
 
oh thank you, we are having problems with the money being held, i will try your way
 
There are many types of hold money, so how to handle hidden holds can help me?
 
I tried the same as you and the situation is still not resolved. I still can't approve the hold
 
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