How to avoid paying Apple and Android 30%

GonzaloS

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Hi,

I was hired by a company that has a 3 level course that people pay to access to each level once they finished the previous one.
So, someone developed an App to do the course in the phone and when they submitted it to Apple it got rejected because the user has to go to the company's website to do the payment and Apple wants everything going through their App so they take 30% of it.
My client wants to avoid paying Apple and Android, so one of the solutions I came up with is to offer content for free and telling the user (already registered) to go to the website to pay and in that way to enable the premium content.
Is there any other way around this issue?

Thanks
 
Maybe explain to customers that you can not do this. If you want to play game long term than you should not violate apple\google terms.
 
Of course it got rejected. I suggest removing the premium all together then adding a banner or sending out notifications with the premium upgrade.
 
Just dont accept payments or account creation through the app. Make them sign up on your website and pay there then log into the app. Amazon does this with the Amazon and Audible apps.
 
I would have them create an account on the site that is used for auth on the app.
 
You can just call up black mamba young Johnson he will take care of the extra fees for you in court
 
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