See screenshots for stats. Strange thing happening to a partner of mine on the App Store. He doesn't seem to be converting his impressions at all in the App Store (convert rate is less than .005%) On average, iOS games receive 4% to even 10% convert rates. We just launched a game a week ago or so(55,000 impressions and only 29 downloads?), only thing I did was ASO and he hasn't done any paid promotion, buying downloads, or anything spammy. So basically as far as I know the traffic/views are organic. Is there something I'm missing here? Does anyone know what's going on or if there's anyway to increase the convert rates?