I have a HUGE game scheduled for release in early December. I've invested a lot of time & money into it so it will either be a huge success or a huge waste of time. Exciting stuff!
If it succeeds it should take me close to 1k/day. If it fails, I still have my health at least and can move onto the next big idea
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Goal for today is to update all existing apps to include new ad networks to split test, and add support for promoting my new game when it is released (exposure to 10k+ users per day should help future growth a lot).
If it succeeds it should take me close to 1k/day. If it fails, I still have my health at least and can move onto the next big idea
===
Goal for today is to update all existing apps to include new ad networks to split test, and add support for promoting my new game when it is released (exposure to 10k+ users per day should help future growth a lot).
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