Im pretty sure that video games make the most money by far. Why not just build a game and monetize directly via in app purchases (freemium monetization model). Can also have an offer wall with ads too. The upside is if your game is a hit you now have a brand to build on and all sorts of...
I just went balls deep and hired a whole crew off the hop. maybe some people think this is unwise but for me jumping in and getting my hands dirty is how i learn the quickest. also id rather just hire an experts in each area and learn from them when they update me on the work they are doing...
find a high end game developer and do a rev share deal with him. blast everyone a link to the game (if they have smart phones that is).
btw im a game developer and I create high end 3d mobile games. HMU if interested.
Im launching a new mobile game for the 1st time (using the freemium monetization model + offer wall for advertising). Im new to the industry. I'd like some advice on how to rank my app as high as possible in the appstore. Ive already been negotiating with various publishers to drive traffic...
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