Will do!
Update:
So the game I was working on is now scratched and trashed. After building a prototype of the game I did not get good feedback from players. I got basic reactions and that the game was meh. These days this won't cut it in the game development industry.
You don't have to build...
Nice man!
- What FB game?
- Did you build it yourself?
- What was your marketing strategy/channels?
We can definitely discuss mobile games more and I can offer as much help as I can!
New Update:
I've started my two new IG accounts that will be strategically used for marketing my gams. The sub-niche in gaming that I decided to make both accounts about turns out to be a great niche with lots of engagement.
So far I am getting 200 likes with posts and 30-50 comments for...
Surprisingly I never surpassed 1 million downloads and not even 200k downloads!
Why? Simply because of retention and people genuinely enjoyed the game. It was during this time I learned the power of retention and the strong 300 versus the weak and unloyal 10,000.(Just an analogy).
But with...
I've decided to take some advice from above. I have now started three other IG accounts. These other IG accounts are accounts that are all about mobile gaming but for each category of games I like the most and tend to develop games for.
For example, Adventure games, RPG games, Sports Games.
Just try to build up a fanbase on social media to promote your apps and gams too. This is what ketchapp and all the big publishers do. They have a very large following on instagram and over a million on Facebook. This makes it super easy to continuous publish top ranked games.
I had built about 8 games before that over the years but back then I didn't really care about monitizing but I mainly did it for fun. Needless to say I never made any money from these games. In the past year I've became more knowledgeable in marketing and how to monetize games. Using these...
I currently have about 2.4k followers using FL and I get on average 60-100 likes on each pic/video. Posts where I ask a response question I get about 12-20 comments and the same amount of likes.
Is this good engagement? Any tips?
Not a bad idea! I think if I do more gaming IG pages, they will need to be ones that I can make and post content easily. For example, having multiple pages, one that reviews sports games and another that reviews adventure games, I fear I wont have enough time to make content for both.
I could...
Thanks! Would you suggest making a few of the same pages? Or in the same niche but different style pages? For example, my current page is just reviewing indie games but maybe the second page could be about something else...
Hey guys,
Like many people, i've been lurking around this forum for a while now and finally decided to start posting about my journey.
I studied computer science in university and i've been developing games off and on for a while now. When I first started building mobile games the games were...
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