Unity Controversy Unfolding

leechesBleechin

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Anyone watching this cluster** unfold?


Tl;dr Unity will retroactively charge people 20 cents per install of a game. This includes runtime execution (online web games) and, although they deny it, they admit they can't get any more than generic information so most likely developers will also be charged for pirated copies. It gets even worse though, Read into it.

John from Lost relic games (you probably know him from all his tutorials and devlogs) goes into a good explanation of whats happening.
 
Ex EA CEO who sold his stocks before the news.
 
This is wild, something I don't get if is going to affect just recent games or all games regardles they were created or uploaded to any platform, if unity continues like that everyone will move and won't be able to get up again, charging 20 cents per install doesn't make sence, the next update will be 2 cents for every key press while coding and 5 cents for every click while coding how to destroy a bussines in one single tweet.
 
This is wild, something I don't get if is going to affect just recent games or all games regardles they were created or uploaded to any platform, if unity continues like that everyone will move and won't be able to get up again, charging 20 cents per install doesn't make sence, the next update will be 2 cents for every key press while coding and 5 cents for every click while coding how to destroy a bussines in one single tweet.
Given its runtime too, Its probably not just games. If anyone used Unity to build software as well.
 
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