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If you are thinking of developing a mobile app - you may find this post helpful.
We can categorize mobile apps into the following categories based on time-spent
Utility
These are utility apps you use on a daily basis but don't spend that much time on it.
Eg: Uber, UberEats, Lyft, DoorDash, LastPass
Dopamine
Addictive apps - you are filled with dopamine hits when you are using them. The primary focus of these apps is to keep you using the app as long as possible. (more screen time = more money)
Eg: TikTok, Netflix, Facebook, Instagram, Twitter, Games
Exploratory
Everything else - these are apps that were marketed to you heavily (direct or indirect) and you ended up installing them to check it out. You will most likely never touch these apps again. (these are likely in the bottom shelves in your app drawar)
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Every new app installs go through the exploratory phase.
How easy it is to jump to the dopamine/utility phase is what makes an app successful.
We can categorize mobile apps into the following categories based on time-spent
Utility
These are utility apps you use on a daily basis but don't spend that much time on it.
Eg: Uber, UberEats, Lyft, DoorDash, LastPass
Dopamine
Addictive apps - you are filled with dopamine hits when you are using them. The primary focus of these apps is to keep you using the app as long as possible. (more screen time = more money)
Eg: TikTok, Netflix, Facebook, Instagram, Twitter, Games
Exploratory
Everything else - these are apps that were marketed to you heavily (direct or indirect) and you ended up installing them to check it out. You will most likely never touch these apps again. (these are likely in the bottom shelves in your app drawar)
------
Every new app installs go through the exploratory phase.
How easy it is to jump to the dopamine/utility phase is what makes an app successful.
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