Y Yanje Lee Newbie Joined Jul 13, 2020 Messages 23 Reaction score 1 Jul 17, 2020 #1 I generate model buildings dynamically in Unity3d. After they are generated I have lots of Meshes in the Scene. How do I save it as a .fbx file?
I generate model buildings dynamically in Unity3d. After they are generated I have lots of Meshes in the Scene. How do I save it as a .fbx file?
BHTC Junior Member Joined Jun 4, 2018 Messages 165 Reaction score 17 Jul 17, 2020 #2 Save the mesh from unity in runtime?