Can someone with 0 experience in this field, get started on this?I would prefer to use blender for this, as you get more control over the models, and you have a vast library of free 3d movements for models, as well as paid ones that only cost a few bucks per movement. Plus you could make the scene quickly much better in blender too, the models would take time to create, or find other people that have created the models and buy them. Converting the models from GTA to riggable 3d models? That would be a good idea if possible, and even quite a good money making method. lol
It took me a month to learn Blender, and that was only the 2D animation workflow, although I just bought a book about character creation to build my 2D chars in 3D also. Just purchase a beginner's course, (preferably on blender market - so you get used to using the amazing shop system for cheap 3d blender assets, but you can also purchase other assets, as long as they are in something like .FBX format, and take a look at https://www.mixamo.com/ for predefined movements; remember that with 3d, once you download the motion, you can edit it too. I wouldn't say I could do that now, but its defo on my bucket list, I'm just taking things slow, as I'm concentrating my magical animating powers on 2d and mixing 3d elements, rather than completely in 3D from the get go. You can do it, though. The level I reached doesn't feel that advanced, but it sort of is, as you learn most of the limitations on the job, and I've got about 5 animations and 15 shorts with thousands of views to my game face now.Can someone with 0 experience in this field, get started on this?
Oh god, can't even think to start hahaIt took me a month to learn Blender, and that was only the 2D animation workflow, although I just bought a book about character creation to build my 2D chars in 3D also. Just purchase a beginner's course, (preferably on blender market - so you get used to using the amazing shop system for cheap 3d blender assets, but you can also purchase other assets, as long as they are in something like .FBX format, and take a look at https://www.mixamo.com/ for predefined movements; remember that with 3d, once you download the motion, you can edit it too. I wouldn't say I could do that now, but its defo on my bucket list, I'm just taking things slow, as I'm concentrating my magical animating powers on 2d and mixing 3d elements, rather than completely in 3D from the get go. You can do it, though. The level I reached doesn't feel that advanced, but it sort of is, as you learn most of the limitations on the job, and I've got about 5 animations and 15 shorts with thousands of views to my game face now.
Yes, that way it'd be much easierLooks like a mod to me. and he then simply recorded.
I am just way too impressed with how this channel is doing. Here is look at the Social Blade for this channel:
(I don't know how accurate these stats might be)
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I guess he is using a Machinima technique. I think it's way more quicker to get results with machinima than in Blender
Yeah, this guy is probably using roleplay in gta online. But there are other channels which doesn't do this, I think they make the animations using blender or machinima like said in the aboveYes, that way it'd be much easier