Is it just me or this method isn't exactly working? I used a paid comment liker bot before, and it was already damn hard to get those comments up which were ghosted very easily.
If it was actually working with big niches, I would have already seen these comments by now. Having searched through 10s of them and none of them had it.
Pages with active admins will delete your comments very fast, and they also have filters which will mark your comments as spam very easily.
So OP, tell me if you have not been burning through tens of accounts already. Or that you are doing it on obscure and unpopular nichces. The only other way around is using hashtags which stays up pretty strong. In which case, it's not the same method as yours.
I'm going after games like Crossy Road, where the competition isn't crazy high (like Clash Of Clans). The apps I go after have just about the right sort of 'popularity' but at the same time isn't too big (if that makes sense). Obviously you will need to spend a bit of time finding the right app and Facebook pages to try this on.. just comes down to how creative you can get with it. It definitely works and I've been doing it for a while now... I do believe the earnings will eventually drop once you fully reap the gains from all the possible Facebook pages... but that sort of saturation is not a problem just now.
UPDATE;
So as I mentioned previously.. I decided to test out the effectiveness of adding an opt in form (double opt in). For 6 hours, I added an opt in form at the start of the whole process (clicks link on Facebook comment, opt in form, verifies email, installs app, complete) and then for the last 6 hours I added the opt in form at the end of the whole process (clicks link on Facebook comment, installs app, opt in form, verifies email, complete).
The aim was to try and build up a list which we could sell something to later on.
So here are the stats from this test (I used 2 different bit.ly links to measure both versions of the test):
OPT IN FORM AT THE START;
Total clicks from the bit.ly link posted on the Facebook comments: 102
Those who opted in: 42
Those who confirmed their email: 21 (this number could always increase later on)
Those who then went on to install an app successfully: 18
Email list: 21 subscribers
Earnings: $8.75
OPT IN FORM AT THE END;
Total clicks from the bit.ly link posted on the Facebook comments: 147
Those who installed an app successfully: 52
Those who opted in: 41
Those who confirmed their email: 36 (this number could always increase later on)
Email list: 36 subscribers
Earnings: $27.77
TOTAL;
Conversions: 70
Email list: 57 subscribers
Earnings: $36.52
RESULT;
As you can see, the number of conversions/earnings were a little less compared to the previous days and this is most likely because of the loss in potential conversions once we added in the form. However, we now have a very accurate list of 57 subscribers (and this will probably increase today too)...
So was this work a test? Hell yes.. because I can now send specific offers to these 57 subscribers and theres a chance some of them may convert on bigger offers/products. I'm not going to email them just yet as I'm going to try and collect more emails. Until then... we can conclude from this test that adding an opt in form will reduce your earnings as people need to go through a longer cycle before they get their 'reward'.
Also note that I had a double opt in form which meant that the process was even longer compared to a single opt in form. The issue with having a single opt in form with this particular app/games niche is that many people will just submit fake emails and that's no good to us!