Hi everyone, My team and I are currently developing a mobile app game for the purpose of getting users and to make money off ads and in app purchases. Now, we are low on budget and resources (indie). We have one programmer, one designer and one business/marketing guy. I know building up the hype for the launch of the app will largely determine the failure or success of it. My biggest fear is that people will be turned off because our game does not use the up to date 2015 nice graphics, instead it is uses the retro graphics ( late 90's and early 2000's). I have thought of kickstarter, but I am not so sure people will fund an indie project with not so high quality graphics. Other ideas I had was to pay for shoutouts from popular social media accounts, write to gaming blogs in hope they would make a posting about us, buy facebook marketing and messaging other small game developers for some cross marketing. it would be a nightmarish scenario if we release the app and get little to no downloads. With about $500 dollars in marketing for example, what are ways you think will be most successful in marketing the app?