- Mar 22, 2013
- 6,292
- 10,989
code compelixty 5/10If u can rate your ios apps in term of code complexity and features.. How much it is from 1 to 10
features 8/10
firebase and apis make it easy to integrate features
code compelixty 5/10If u can rate your ios apps in term of code complexity and features.. How much it is from 1 to 10
Personally I find iOS especially SwiftUI very easyBased on ur android background in play store.. Wich ones in more complex to code and make.. Ios or android app?
We noticed your app shares a similar binary, metadata, and/or concept as apps submitted to the App Store by other developers, with only minor differences.
Submitting similar or repackaged apps is a form of spam that creates clutter and makes it difficult for users to discover new apps.
Its not reskinned, its a different product with different functionality@nakamura
I think problem is that, they don't want reskinned apps anymore. And because code is similar they are rejecting the apps.
is it code from a scratch ?Its not reskinned, its a different product with different functionality
is it code from a scratch ?
Yesis it code from a scratch ?
SwiftIs it Swift or Flutter?
Thanks a lot! It really depends. Flutter / Dart is a good start because it is multiplatform. But personally, I think SwiftUI is easier to learn. Right now I am only using SwiftUI to publish iOS apps. Maybe you saw that I didn't have much good experience with Google Play.I just read your whole thread from the beginning, I just want to say thank you for inspiring me to pursue my dream that I had since 2016... thank you for all the invaluable info that you gave away for free in this awesome thread, I'll begin my journey of mobile app development as soon as possible. Based on your experience, do you advise me to learn Kotlin multiplatform or Flutter? or should I learn a native language for each platform e.g. Swift & Kotlin? Thank you in advance![]()
I guess apple as usual made too simplistic system - imho they just diff binaries and if your app is simple - for example you have 3rd party library like firebase and only some of your code and a lot of other apps also use the same libs they see that you have 99% same code (that is acutally library code that you both included) - as a workaround you may try using other versions of these libraries that are not that much in use or just include some other libs just to put in some different bytes to make seqenece of bytes of binary to look different (or at least make it order differently after obfuscation).I was just about to release another app, send it for review, but after 6 hours I get rejected with this message:
I have a problem with this rejection. Why? Because first of all, isn't it supposed to be a "free market" where competition should be allowed? Even if there are 5 apps from 5 different developers, the user should choose the best one or cheapest one. Secondly, I searched for the main keyword, scrolled through the results and didn't find any app with the same functions, most of them not even in the same niche.
Currently, I have noticed that the app review on the Apple App Store became kinda strange. I have no idea how they changed their internal process or who reviews the apps, but sometimes these reviewers seem kinda lazy, like they don't even know how to use an app. Sometimes they would reject my app and then just ask random questions like "I can't press the "Premium" button" and I sit there and think: Mate, this isn't a button. It shows your user status on the top right corner, which is common practice.
I was just about to release another app, send it for review, but after 6 hours I get rejected with this message:
I have a problem with this rejection. Why? Because first of all, isn't it supposed to be a "free market" where competition should be allowed? Even if there are 5 apps from 5 different developers, the user should choose the best one or cheapest one. Secondly, I searched for the main keyword, scrolled through the results and didn't find any app with the same functions, most of them not even in the same niche.
Luckily, on the Apple App Store you can message the reviewer. Let see what this person is going to reply.
Yes, remove the app and resubmit it (another app id and bundle id)...and hope another person reviews it.Hello
From month i'm trying to successfully publish my first app on this freaky store but its almost impossible.
Whatever keyword i trying to use all the time i am getting refused because
Guideline 4.1 - Design - Copycats
Its litreally nonsense, i am not even able to use ANY keyword, where other apps specially in "Reference" category contains in main title "Poppy", "FNAF", "TOCA", "Roblox", "Minecraft".
It wouldn't even pass in playstore.
What's going on, is there any key for avoid it?
So everything depends of reviewer, and guy is somehow pinned later to checking the app every time?Yes, remove the app and resubmit it (another app id and bundle id)...and hope another person reviews it.
if you wanna see words like Roblox or Minecraft, make sure its in the title like "for Minecraft" or "for Roblox"
Yes, it really depends on the reviewer. Yes, the same guy is responsible for whenever you resubmit the app.So everything depends of reviewer, and guy is somehow pinned later to checking the app every time?
It happens to you often?