Godot profitable?

blackmoon_

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I'm a game developer, but recently I'm going through an economical crisis as I am not capable of making any of my work be noticed or at least profitable, university consumes a lot of money, and my family too, I need to get a profitable business asap, is there any way to actually earn money using Unity or Godot, from the first day of develpment?
 
Game dev is one of the most competitive niches. You’re basically competing against billion dollar companies with thousands of employees.

But as a solo the best bet would be showing your game to the world. Make YouTube videos, show your game on TikTok, or post it on Reddit. There have been so many games by solo devs that got really big due to social media. If you don’t use social media I can tell you right now your game is not gonna make it.
 
There is basically nothing that can earn from day 1. Everything needs preparation. Who would pay you for same days work? If you want to get paid quick, I suggest you hang around programming reddits and discords, relevant to godot and game design, and apply for jobs on upwork,and freelancer. For your own projects, they take time.
 
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