First Earnings with Mochiads

CyrusVirus

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Ok, so i bought a GameScript, has mochiads, which ads games to my site with a click of a button. i had 3 users, me, and 2 friends. and decided to throw some traffic at it. 2500 on the traffic. i had this up for about 2 weeks. traffic all went through. 1 new register, lots of game plays.
well i took it down. and put up a social network script which i love.
well the other day i had a random idea, what if i i ntergrated the gaming script into the social network script?

with that said, i went to check out my mochiads so i can get my code back,
well it said i had made 0.03 cents.
not much at all. but it made money, thats the point. so what i was thinking. if only 2 weeks and 2500 in traffic made that, what if i just put the script back up and run it for 100k traffic on 7 days?
i was wanting to see how it went and if it goes well, i think ill keep it.
but i want my social network as well... i have 2 different domains. reseller account and just a business account.
so maybe the social network on my business and the game script on the reseller.
so many options. wish me luck . at the worse, ill probably just give the script away here. any ideas on what i should do guys ?

EDIT : i have 9750 Games on the Game site
 
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so you will earn 1.2$ that way?
well its not about how many vistors i get, its about how many games they play. every ad that is viewed, ill make money.
and before every game, is an ad. so if i get more actual registered users and they remember the site, and play more games, ill make more money
 
There are so many games sites with junk games though, it's probably better to invest money into making a kick ass game (hire a programmer) and have it distributed over 10K websites. Let someone else get the traffic for you. You can get a pretty addicting game made for about $500-$1k in about 2 weeks time. Enough to get 1 million plays on it.
 
There are so many games sites with junk games though, it's probably better to invest money into making a kick ass game (hire a programmer) and have it distributed over 10K websites. Let someone else get the traffic for you. You can get a pretty addicting game made for about $500-$1k in about 2 weeks time. Enough to get 1 million plays on it.
Yeah, i could ... or i could just do it myself. i do mostly homebrew games for the 360.
never really distribute them though. might do that later on though. thanks
 
I know that just distributing them might make you some good money, but if you implement some sort of points system where they have to complete offers to get an extra "bonus" you can earn a killing. Mochiads has something like that.
 
ok, i am interested in creating a kick ass game....
any idea how should i go about?
total noob here, so thanks for your advice... :D
 
I have just started a game site, any ideas one should promote it?
 
I have just started a game site, any ideas one should promote it?
generally i used myspace or facebook, but when they brought out their own games, i started to make my own groups, and bombardon other user groups. you can throw a link up just about anywhere, like... oh idk, and recipe blog, say something catchy like

" tired of looking at these recipes, my minds giving in, gonna go play a game at (link) "
something lame but catchy,
 
generally i used myspace or facebook, but when they brought out their own games, i started to make my own groups, and bombardon other user groups. you can throw a link up just about anywhere, like... oh idk, and recipe blog, say something catchy like

" tired of looking at these recipes, my minds giving in, gonna go play a game at (link) "
something lame but catchy,

hey, can you PM me some of your facebook group links?
 
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