Don't ask me why i needed this, i was just amazingly bored, but it might be usefull for some people
Code:
/*
Button Handler
By WinBoot
*/
int mouse_x; /* You still have to define this */
int mouse_y; /* You still have to define this */
char *storedKeyNames[256] = {
/* n° */ /* Name */
/* 01 */ "LButton",
/* 02 */ "RButton",
/* 03 */ "Cancel",
/* 04 */ "MiddleButton",
/* 05 */ "Backspace",
/* 06 */ "Tab",
/* 07 */ "Shift",
/* 08 */ "Control",
/* 09 */ "Alt",
/* 10 */ "Caps",
/* 11 */ "Space",
/* 12 */ "Pageup",
/* 13 */ "Pagedown",
/* 14 */ "End",
/* 15 */ "Home",
/* 16 */ "Leftarrow",
/* 17 */ "Uparrow",
/* 18 */ "Rightarrow",
/* 19 */ "Downarrow"
};
int storedKeyValues[256] = {
/* n° */ /* ID */
/* 01 */ (int) 0x01,
/* 02 */ (int) 0x02,
/* 03 */ (int) 0x03,
/* 04 */ (int) 0x04,
/* 05 */ (int) 0x08,
/* 06 */ (int) 0x09,
/* 07 */ (int) 0x10,
/* 08 */ (int) 0x11,
/* 09 */ (int) 0x12,
/* 10 */ (int) 0x14,
/* 11 */ (int) 0x20,
/* 12 */ (int) 0x21,
/* 13 */ (int) 0x22,
/* 14 */ (int) 0x23,
/* 15 */ (int) 0x24,
/* 16 */ (int) 0x25,
/* 17 */ (int) 0x26,
/* 18 */ (int) 0x27,
/* 19 */ (int) 0x28
};
int getKeyIDByName( char *keyname ) {
int output = -1;
for ( int i = 0; i < 256; i++ ) {
if ( strcmp( keyname, storedKeyNames[ i ] ) ) {
output = storedKeyValues[ i ];
break;
}
}
return output;
}
bool buttonPress( char *keyname ) {
int tID = getKeyIDByName( keyname );
if ( ( tID != NULL ) && ( tID != -1 ) ) {
if ( GetAsyncKeyState( tID ) && 1 == 1 )
return true;
else
return false;
}
else
return false;
}
bool buttonPressRange( char *keyname, int x, int y, int w, int h ) {
if ( buttonPress( keyname ) ) {
if ( ( mouse_x > x ) &&
( mouse_x < x+w ) &&
( mouse_y > y ) &&
( mouse_y < y+h ) ) {
return true;
}
else
return false;
}
else
return false;
}