Canvas & WebGL Hash not changing!

Paabl0

Regular Member
Joined
Feb 13, 2020
Messages
384
Reaction score
151
I've noticed the Canvas & WebGL Hash isn't changing which kills the purpose of anti-detect browsers. So far I've tried Dolphin, Gologin and also Virtual Machines. When I am running a test on Pixelscan the WebGL and Canvas hash remains the same in all the browsers.

But there is a small relief, if I create a win-32 VM, I am getting a unique Hash when compared to win-64 VM. So that means I need to create Linux VMS now after I max out windows versions which isn't scalable and storage also will create issues.

Do you guys have any better solution for unique browser with unique Hashes?
 
This happens for all types of proxies? Like you tried mobile and residential ones?

It does sound like it might be something to do with hardware fingerprints, but I would assume anti detect browsers are designed to hide that, so it's strange.

You still seeing the same hash in different anti detect browsers?
 
unfortunately most people on here either won't talk about it or have no clue, I had the same problem and did ask the same question last year but nobody had the answer. its good that you are aware of hashes I can point some things out but not on here. you can PM me tho'
 
Back
Top