- Oct 4, 2011
- 199
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Don't presume you speak for all of us!
I'm more than happy to contribute code towards a project without pay, and I'm sure there are other BHW members here who would feel the same!
Scrapebox clone with a one click deploy to heroku would be an interesting project.So what kind of project would people be interested in? Keep in mind. We should start with some small tool and work our way up.
Good. Then how about you put your actions where your mouth is and start an open source blackhat project without pay - see how many others contribute. Action tramps words and since you 've started the words, let 's see you do the action.
Also, if you 'd ever worked with a big team, you 'd know that this shit does not scale. Try managing all those "contributors" and see how much fun it is.
..... Action tramps words and since you 've started the words, let 's see you do the action.
I don't really understand how the open source methodology 'doesn't scale', considering it's used for a number of absolutely massive technology projects, but provided things are managed and handled properly (GitHub for example) projects can be pretty easily handled between multiple offsite developers.
It doesn't scale when you try to build one from scratch with "crowd sourcing". Notice how all those massive technology projects all started from a tiny core of developers (usually 1 guy or 1 company).
Why? Because there are a lot of decisions to be made in the beginning. A project isn't about "let 's hit the keyboard". It involves numerous design decisions (not graphic design). The more complex the project, the more important those decisions - try juggling with 20 people to decide without breaking everything apart![]()
It doesn't scale when you try to build one from scratch with "crowd sourcing". Notice how all those massive technology projects all started from a tiny core of developers (usually 1 guy or 1 company).
Why? Because there are a lot of decisions to be made in the beginning. A project isn't about "let 's hit the keyboard". It involves numerous design decisions (not graphic design). The more complex the project, the more important those decisions - try juggling with 20 people to decide without breaking everything apart![]()
For example, an open source version of SerpBook would be a good initial concept, it could be developed in just a few weeks in PHP, which is used and understood by a lot of us in the community, and would allow for easy deployment for 'newbies' on their own servers. This could easily be developed initially by two or three individuals (hell, one developer and one designer even) and then scaled up with community contributions from there!
I don't really follow your logic here, are you saying that people won't want to contribute time when they could be doing it themselves and making money? Quick clarification would be much appreciated!This is exactly the problem I see aswell... Especially since we are looking at the creation of tools here to help making money with.
However, I would just like to reiterate again.