App$ = $$$$$

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Nice share, but I'll be trying my luck with android instead of ios. And as for first point about good app idea, you can always think of something new. I have 2 apps ideas and 3 games ideas that aren't available in googleplay in any form yet, too bad my coding skills aren't good enough yet to make the games. And the best part is that one game that isn't available on android is extremely addictive as a flash game on pc (my sisters both have put more than 20 hours in them while average play takes 30-50 seconds and their friends are also addicted to it. Hell, I hardly managed to get back to work after trying it. It was "I will play one more game" thing going on :D). Just need to make it with different graphics (they're extremely simple, and gameplay is pretty much 2 buttons :D ).

So the point is, just dream, play some indie games and you'll find something special you can combine :)
 
quick questions:

1. you mentioned:
Apple is having some norms regarding reviews, for x number of installs you should have x number of reviews

do you have any rough calculation about what the "x" should be? Like lets say i have 2000 installs and 50 reviews, is it safe? Like review should be 1/40 of total install?

2. same question but for android, how safe is the "x" number should be?

3. You mentioned that you advertised on FB/tapjoy/etc. to get installs but you also buy reviews/ratings from fiverr, how do you do it exactly? Like let's say you get 1000 installs from your ads in tapjoy then you buy 50 reviews from fiverr ONLY after you get the 1000 installs? Thanks.

i think this is crucial because google/apple are getting stricter about fake ratings so better to know the numbers to be safe.
 
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quick questions:

1. you mentioned:

do you have any rough calculation about what the "x" should be? Like lets say i have 2000 installs and 50 reviews, is it safe? Like review should be 1/40 of total install?

2. same question but for android, how safe is the "x" number should be?

3. You mentioned that you advertised on FB/tapjoy/etc. to get installs but you also buy reviews/ratings from fiverr, how do you do it exactly? Like let's say you get 1000 installs from your ads in tapjoy then you buy 50 reviews from fiverr ONLY after you get the 1000 installs? Thanks.

i think this is crucial because google/apple are getting stricter about fake ratings so better to know the numbers to be safe.

There are no specific numbers. But from my experience, every 100 - 200 installs one review and rating will be the safe number.

I have no idea about android, as just now testing with my new game. I will update later.

Note : Do not buy review and rating for ios app from fiverr. Apple can find it as fake, as same seller use to post reviews for many apps.

Regarding buying reviews, goto freelancer and hire review posters. Hire the guy who has low rating as he would nt have used his accounts for posting reviews and its safe to use him. Further ask him to drip feed the review rating for 30 days.

Initially I dont buy reviews and ratings, i will get natural reviews using blackhat method. I dont want to disclose the method as of now. This method works only for gaming apps.

You should buy reviews once you see drop in rankings, otherwise just leave it. review and ratings used for ranking improvements.
 
Great work, actually have an app out in the market and this was dead on. Thanks.
 
I used craigslist which was a tedious process of researching people and posting in different cities/states. Big cities seemed to have the most talent. Portland, LA, Manhattan were great markets. FreeLancer website was another strategy. In the end I learned its always best to save contacts so down the line you save alot of time and headaches.
 
Hi BB, What is your assessment on the new IBM WebSphere App building program ,the single platform building both ios and android apps
 
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bookmarked to read again later when needed

thanks a lot
 
Thanks a lot for thins wondeful thread. I am looking to get into app making market a i have some good ideas about them.
 
I know many people that have made large sums of money with networks of app store apps
 
Thanks so much. I was looking to implement something like this. This is FREAKIN awesome, thanks!!
 
Seems like I have been going about things the wrong way. I keep developing high end niche apps, maybe I should just start rebranding stuff like you guys... The app marketplace has been quite the thorn in my side.
 
Hey BigBuddy,
Do you add any of the additional ad networks that are available in AdMob? There's a whole list of them - wondering if you have any suggestions on which to sign up for?
 
Hey BigBuddy,
Do you add any of the additional ad networks that are available in AdMob? There's a whole list of them - wondering if you have any suggestions on which to sign up for?

I see revenue is less in admob, when compare to general app & gaming app. I suggest to use chartboost if you have gaming app, otherwise stick with admob.
 
Does anyone here have any experience working with Android utility apps and like to share their thoughts? Here or through PM. My partner and I have been working on a game the past few weeks and are close to launching it but with all the research we've been doing on and off of BHW we keep seeing the same thing mentioned that utility apps with in-app purchases are a bit more stable, predictable, and easier to make money with then games.

It's no denying that games are by far the bigger niche and usually 80%+ of the top ten grossing apps in the store are always games but I'm more inclined to have a stable and diverse portfolio of apps rather then trendy games constantly going up and down through the ranks, is this goal better suited for utility type apps or am I wrong here?
 
That's quite a nice and lucrative method. Thanks for the share.
 
i am giving android app installs for cheapest rates
for international installs it would be .20/install and for country specific installs it would be .5/install
all installs will be delivered within ur specified time and i will send u csv report of ur install but after ur order wait for 3 days since google console update there stats about 3 days
*please don,t send me pm as i don,t i have 15 posts i can,t pm u back add me on skype "bluffeyes1" if u r interested*
 
I can create almost any kind of 2d game to both iOS and android. Unfortunely, you have to pay $299 for a pro membership to the game engine I'm using to start to monetize the apps plus the $99 to apple to be able to publish apps. If anyone is intrested in either doing a JV with me (you as an investor) or wants to hire me to develop an app, PM me or email me at: niksam98 [at] gmail [dot] com

Posted via Topify using iPhone/iPad
 
if i wanted an app like badoo can i get someone to reskin it and make some changes? is this acceptable? any developers that ca do this send me a pm
 
I have a doubt. I installed my app today on my 10 android phones. But still the download count of the app in play store shows as 0. Any ideas on how long does google takes to refresh the download count
 
Hey BigBuddy, please update the thread with your mobile game!! with more info like on the first post of this thread please
 
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