App$ = $$$$$

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How can you be sure that your developper won't take the source code and then publish his own version of app that he create for you?

If its a serious project get him to sign some forms or NDAs :)

P.S Great share BB.
 
This is a great thread, after the flappy bird thing happened I spent hours googling, stalking the guys twitter and writing down monetization methods etc. This post has it all pretty much covered.

I prefer iAds though they don't quite have the fill rate you want. So what you can do is you can have iAd and Admob integration - for example if one ad fails, your app will display the other. There's a tutorial on tutsplus for iOS - http://code.tutsplus.com/tutorials/supplementing-iad-placement-with-admob--mobile-9543
 
That was a great read. I was thinking to get into app market for a while now.

And I can see its the time.

Thanks BB for making it step by step guide, you always rock :D
 
Do you get to see the email/contact details of the installer? Every time I go to download an app it asks if I mind letting it access to various stuff (which I don't like). Do you as the publisher get to use these details or is that Apple/Google that takes it all?
 
Super hq and super logical share. TIme to go on freelancer and find a cheap game developer. Something like 8 ball pool will get tons of hits, if designed correctly.
 
Do you get to see the email/contact details of the installer? Every time I go to download an app it asks if I mind letting it access to various stuff (which I don't like). Do you as the publisher get to use these details or is that Apple/Google that takes it all?

Assuming 'installer' means the person who installs the app on their phone : no, you don't get that unless you get them to register for a service or something. There may be some sneaky way of getting it but that's probably not a good idea. You get details of country, phone version, and so forth in the google play developer account page.

Those accesses you mention are determined by the developer. To use certain things they need those, for example an app will require network access to cache and track advertisements. Google recommends to use only the absolutely required ones as they can scare off users and it's probably a security thing too - but as far as I can see they don't question or stop you from using any you don't really need. As far as I know the user has to either accept them all to install them all , or else they don't get the app. There may be some way of getting around that using cyanogen mod, I have no idea.
 
Assuming 'installer' means the person who installs the app on their phone : no, you don't get that unless you get them to register for a service or something. There may be some sneaky way of getting it but that's probably not a good idea. You get details of country, phone version, and so forth in the google play developer account page.

Those accesses you mention are determined by the developer. To use certain things they need those, for example an app will require network access to cache and track advertisements. Google recommends to use only the absolutely required ones as they can scare off users and it's probably a security thing too - but as far as I can see they don't question or stop you from using any you don't really need. As far as I know the user has to either accept them all to install them all , or else they don't get the app. There may be some way of getting around that using cyanogen mod, I have no idea.
I think if you are using a Instagram/Twitter/FB API, these apps tell you that you are letting them access to your contacts/photos/email etc. so I think the apps can get our emails but not without our prior knowledge.
 
Decent method will detailed guides, thanks given BB. Will try this as soon as i am done with my project :)
 
Any websites from where i can get android apps with codes ?
paid ones will work better
 
Any websites from where i can get android apps with codes ?
paid ones will work better
You start with ChupaMobile.com and Apptopia.com. Those are the ones at the top right now.
 
Very good thread.

Once we buy the source code from one of those sites, is it too complicated to re-skin it and re-build the new .apk? or we need to hire an Android Programmer for that?
 
Very good thread.

Once we buy the source code from one of those sites, is it too complicated to re-skin it and re-build the new .apk? or we need to hire an Android Programmer for that?

you need to hire. complication difficulty is according to the code you purchased.
 
I still cant figure out where the skins are. I have an idea for a game using the DOOM app but when I look at the source I download, I dont see any images I can redo.

Here where I got the game from (#26)
Code:
[COLOR=#FFFFCC]http://maniacdev.com/2010/06/35-open-source-iphone-app-store-apps-updated-with-10-new-apps[/COLOR]
 
@BigBuddy I am searching for marketplaces for source codes for iOS can't find anything cheap. Everything is too expensive. I don't know, where did you start from?

If you can give an example of any app where you got the source code from and how much?

Also, will it be more expensive if we get the source code re made from the developer I hire? Like just copying all the concepts if I don't find any cheap source codes?
 
@BigBuddy I am searching for marketplaces for source codes for iOS can't find anything cheap. Everything is too expensive. I don't know, where did you start from?

If you can give an example of any app where you got the source code from and how much?

Also, will it be more expensive if we get the source code re made from the developer I hire? Like just copying all the concepts if I don't find any cheap source codes?

cheapest codes available on code canyon and chupa mobile.

Yes, it will be expensive if you get the source code made from scratch.

say for example i purchased flappy bird clone from code canyon and created ozombie. If you are creative you can come up with 10 different types of games with one source code.
 
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