App$ = $$$$$ - Part 2

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@bigbuddy

I targeted worldwide. Was speaking to my tapjoy account manager again today and she was saying the reaosn my campaign was throttled down earlier previously was because their algorithm calculates how fast youll run out depending on how the campaign is doing. So sometimes you may not get throttled down for a while such as till like 500 dollars. My current campaign i hit 11k yesterday and had about 5.5k in the account at the time. My first campaign I only had 2.6k in it. Was playin around with different bids yesterday between 10 cents and 17 cents again. She did say I shouldnt change bids so often because it cofnuses the algorithm lol I think I may prefer to confuse it actually haha
 
@bigbuddy

I targeted worldwide. Was speaking to my tapjoy account manager again today and she was saying the reaosn my campaign was throttled down earlier previously was because their algorithm calculates how fast youll run out depending on how the campaign is doing. So sometimes you may not get throttled down for a while such as till like 500 dollars. My current campaign i hit 11k yesterday and had about 5.5k in the account at the time. My first campaign I only had 2.6k in it. Was playin around with different bids yesterday between 10 cents and 17 cents again. She did say I shouldnt change bids so often because it cofnuses the algorithm lol I think I may prefer to confuse it actually haha

when you target worldwide, in your app status could you check which country you got most of the traffic from? Thanks.
 
Excelent guide. Btw, when you choose the name for your app, do you ''create'' one or just make something like '' Flappy Zombies'' or something like that?
 
Excelent guide. Btw, when you choose the name for your app, do you ''create'' one or just make something like '' Flappy Zombies'' or something like that?

The question may not be for me to answer but out of my own experience, leaching from a other popular game will result into a ban ( been there done that ) and only a hype for a few days max.

Never ever take a name from a game that just was released and hot that will result into almost a insta-ban / warning.

I even released a "Swing copters" before the actual game was released and they already banned that one after minutes. Even though i was the first one to launch one.
 
Have a look at userator.ru It can help you to get Russian install real and very cheap, for 3 installs, along with comment and rating you will pay 1$.
 
I have started game development on android about 3 months ago & have developed some nice games chk the list below but I don't uderstand one thing is how come some games or app get downloads in mass within a week of launch ???

Morass World

Tapping Panda

I know it can be paid but where ??? I can't find a site to get it done .....

Marketing. They buy ads and pay for the content to be promoted. You need to market your apps via ads and promotion. Like if you made a Facebook game and paid for someone with a lot of friends on Facebook to post about it for example. That's the one thing I've really learned so far, all of this stuff is marketing. It is all about putting it in front of peoples faces until you find the people that want it.
 
This is a kick ass thread BB and iOS apps can be a goldmine if you do it right. If you get ranked you can make a fortune, but the way to the top lists can be tough.
 
Thanks a lot for the awesome thread.

Today I bought two game templates (A circle pong game and a bubble shooting game). How much is the minimum should be allocated for marketing for each app? I'm on a tight budget. What are the "must-do"s for marketing and promoting the app?

I'm currently planning on spending $300 for each game for promoting and marketing. Is this enough or should I put more money?
 
I have been in the App Game's for the last 5 years, With 0 marketing you dont have a chance unless you know how to use a niche well. I mean my games are in their own niche and they have hit 2 million downloads with zero marketing but a lot of case study. BigBuddy also stated that he was making 800 a day from 20 games not just one, on my end I was making 1200 a day from one game for 3 months straight but again I did the major study on a niche that was never picked up. The Market changes all the time you have to keep up or get crushed by the others.

Best of luck guys and BigBuddy nice post :)
 
@bigBuddy a lot of downloads were coming from russia but very mixed for the most part
 
great thread hope the op will update with current earnings for motivation or just let people know if 1k + per day is still going on for you !!! again great thread ..sparked a few great ideas !!! a1
 
If i download an app source code how much would it cost me to get everything added that you mentioned?

1) the inapp purchases
2) the monetization
3) the mutliplayer
 
Awesome read, this is very interesting. And I have got a couple little idea's bouncing around in my brain
 
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