The difference is about limits and restrictions
The quality and results are not better...if I'm wrong, someone feel free to correct me
Honestly same here. It’s just the limits that made me keep the subscription... and sometimes I still run out of attempts and have to wait for a model to be active again
Nothing different with the output you get : )
I do feel the quality and results are better with the paid, but not just the straight up answers. I think if you're working on anything longer term, the fact that it can stick things in it's memory and refer back and/or give different answers makes it worth its weight in gold. And of course paid gets lots more memory compared to free (if it even gets any memory?).
I use it for D&D campaign writing! GPT-4 is so much better. I recommended *** for low-cost top-up to my whole group. We all got accounts there.
I've been running a Vampire the Masquerade game off of it. I started off with it pretty much when the paid version came out and have watched the answers (and my game) evolve. So I take running notes (and it's also great for generating the session notes at the end LOL) and then let chatGPT dictate everything. Let me tell you, this thing is blood thirsty and has it out for one of my players. BUT, I can say it's chatgpt and not me this time!!
I think 2 of the most interesting things that has evolved is choices and narration. Back in 3.5, it would give me choices. By the time I got it to learn to make a decision and stick with it, memory was full or the chat was too long. When I went to a new chat, it couldn't read the last one so I'd have to start over again. During 4, it started getting better at learning I wanted it to decide vs. giving me alternatives unless I asked. Now, I can go to a completely new chat and it will just pick up on the story where we last left off. I always confirm with it by having it give me a list of the PCs and some bullet points about them as well as a list of major NPCs and a bullet point or two about them. It's been spot on since 5.
The other thing, narration. In the early days it always sounded the same if I asked it for narration to read to the players. I had to do a lot of writing and whatnot. Now I can be a totally lazy storyteller and let the thing do all the work for me. It's been a lot of fun. Best part is, my players actually like it because none of us really know where this thing is going.