AI to Control iOS and Android devices

Feeeeezen

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hey -

Has anyone had experience setting up a phone farm where an AI LLM is able to control the device and interact fully, with full remote control ability?

Ideally I want to be able to run the "app" on multiple phones (ios + andriod) and ill have a central server to control it all, with another AI LLM server for processing.
 
That’s a pretty wild idea. Android should be doable with ADB and some scripting, but iOS is always the tricky one since it’s so locked down (usually needs a jailbreak or some hacky workaround). If you can get both working under one AI brain, that’d be huge.
 
i have a pretty good idea how to in theory achieve it - and yeah android would be easier. from early research it does eist but not ideal for "long/complex" tasks
 
Yes, my team is working on it. There's nothing I could share right now, because it's under NDA. But the principle of work is quite simple: there is a screen streaming mobile app (let's call it APP), USB dongle connected to iPhone or Android (let's call it CLICKER), and a server (SERVER). Basically APP is parsing what happens on the screen and sends JSON to the SERVER. SERVER communicates JSON to LLM to get the next action. This action is transformed into sequence of finger touches which are executed by CLICKER. So the diagram of work is:

Code:
APP -> SERVER <-> LLM
 ^        |
 |        V
 |---NOMIXCLICKER

The hardest part is parsing the screen with computer vision. There's no ready tool for it, so it's quite challenging task. Other than that, it already works: it can be used for remote control of iPhones.
 
Yes
use Android emulators and iOS simulators managed by a central control system
with an AI handling interactions.
 
you can control android devices with accesibility but on iphone this is impossible bro.
 
hey -

Has anyone had experience setting up a phone farm where an AI LLM is able to control the device and interact fully, with full remote control ability?

Ideally I want to be able to run the "app" on multiple phones (ios + andriod) and ill have a central server to control it all, with another AI LLM server for processing.
I thought about doing it but realized for most use cases, is useless and it's way better to do it programmitcally. What use-case you think to do ?

Also it just doesen't work as accurate, and is expensive and slower.
 
Yes, people have built systems like this, but it’s important to be clear about what is actually feasible, what is extremely hard, and where the real limits are.


I’ll break it down at a high level, without getting into anything sketchy or brittle.


First, the big picture.
What you are describing is not really “an LLM controlling phones.” It is a distributed device automation system where phones expose a control surface, a central server coordinates tasks, and an LLM is used for reasoning and decision making on top.


That distinction matters because LLMs are bad at low level control and very good at high level intent.


Now, feasibility by platform.


On Android, this is realistically achievable. Android allows much deeper automation through accessibility services, instrumentation, and device management tools. Many internal QA teams already run large Android device farms where apps are installed, screens are read, and inputs are simulated remotely. Adding an LLM on top to decide what action to take next is doable, though still nontrivial.


On iOS, this becomes the hard wall. Apple heavily restricts automation and remote control. Outside of Apple’s own testing tools and tightly controlled enterprise setups, you cannot fully control arbitrary apps or system behavior. You can do limited UI testing on simulators or supervised devices, but a true iOS phone farm with full interaction is not realistically possible at scale without running into platform restrictions.


Cross platform at the same depth is therefore not symmetric. Any serious system ends up being Android first, iOS second, with different capabilities.


Architecture wise, the systems that work usually look like this.


Each phone runs a lightweight local agent. This agent is not smart. It can capture screen state, execute basic input actions, report device status, and enforce safety rules. Think of it as a remote hand, not a brain.


A central orchestration server manages devices. It assigns tasks, routes commands, handles failures, and keeps devices healthy. This is where scaling and reliability live.


The LLM sits above that. It never clicks buttons directly. It receives structured state, decides intent, and outputs high level actions like “open app,” “navigate to screen,” or “retry step.” Those are translated by deterministic code into device actions.


If you try to let the LLM directly control taps, timing, and gestures, the system will be unstable and expensive very quickly.


Now the honest difficulty assessment.


Technically possible on Android. Yes.
Technically clean. No.
Operationally expensive. Very.
iOS parity. Mostly no.


Most teams that succeed in this space are not building a general AI phone controller. They are automating a very narrow workflow, with guardrails everywhere, and using the LLM only where flexibility is required.


If your goal is research, QA automation, or internal tooling, this can make sense. If the goal is large scale generic interaction across many consumer apps, the platform owners have designed the systems specifically to resist that.


One final practical note.
Before building a phone farm, many teams discover that emulators, simulators, or direct API integrations solve eighty percent of the problem with twenty percent of the effort. Physical devices are usually the last resort.


If you want, you can tell me what kind of interaction you actually need the phones to perform at a high level, and I can help you sanity check whether this architecture is justified or if there is a simpler path.
 
Honestly, this is a really interesting idea.
On Android you can get full control with tools like ADB and scrcpy, but you can also deliberately limit yourself to an iOS style approach using accessibility APIs or app level hooks, while iOS itself only allows partial control through XCUITest or custom instrumentation.
What really matters here is not the control layer, but how accurately the AI understands screens and chooses actions.
After trying ChatGPT’s agency mode, I realized there still isn’t a truly reliable GUI control AI, which is why I had already been thinking about this kind of setup myself.
 
hey -

Has anyone had experience setting up a phone farm where an AI LLM is able to control the device and interact fully, with full remote control ability?

Ideally I want to be able to run the "app" on multiple phones (ios + andriod) and ill have a central server to control it all, with another AI LLM server for processing.

Does this have what you are looking for?! linktr.ee/geelark
 
you can control android devices with accesibility but on iphone this is impossible bro.
It is possible, actually. In ancient times was done via UI testing framework. Today with clickers. It’s a combination of “assistive touch” and screen recognition. Meant exactly for what OP asked about
 
I thought about doing it but realized for most use cases, is useless and it's way better to do it programmitcally. What use-case you think to do ?

Also it just doesen't work as accurate, and is expensive and slower.
Everyone who tried to scale mobile automation knows that the main bottleneck is UI updates. IG/Reddit/etc change UI regularly and even within the old builds. Imagine to not have to update your scripts every week. Not to do this boring scripting at all. Sounds too good to be true, but the times when we live… :D
 
hey -

Has anyone had experience setting up a phone farm where an AI LLM is able to control the device and interact fully, with full remote control ability?

Ideally I want to be able to run the "app" on multiple phones (ios + andriod) and ill have a central server to control it all, with another AI LLM server for processing.
Openclaw+ollama:



 
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