[Journey] Building an iOS & Android App Empire

Took like 2-3 days for me. Company account took a bit longer
Are u using same email for both account.
Let's say if I open an individual account and after that I needed to create a company account should I keep them in same email and browser?
As now i am part of someone else company account and don't know how it goes if I try to create my own account and after that register a company account meanwhile I am part yet in another company account
 
Are u using same email for both account.
Let's say if I open an individual account and after that I needed to create a company account should I keep them in same email and browser?
As now i am part of someone else company account and don't know how it goes if I try to create my own account and after that register a company account meanwhile I am part yet in another company account
as i know, 1 email can only belongs to 1 apple developer account. Even if your account is not the holder.
so, you need to create a separate email for another apple developer account
 
Are u using same email for both account.
Let's say if I open an individual account and after that I needed to create a company account should I keep them in same email and browser?
As now i am part of someone else company account and don't know how it goes if I try to create my own account and after that register a company account meanwhile I am part yet in another company account
different emails as someone already said. also i am using my companies email address
 
currently, I have an app on Google Play Developer but it is still in the closed testing stage (already asked for production access but got rejected).

I am planning to register an organization account. which one would be better:
a. transfer my app from my personal account to my organization account
b. create a new app on my organization account with the same name, icon, descriptions, etc. but with a different package name and keystore.

for option a, will it be automatically got production access and can I submit it for review directly?
for option b, will it be detected as plagiarism? If so, how to avoid this?
 
Haven't visited this journey since 2023, very glad to see you're still in business) Mad respect for your work!
I've decided to finally get into the app business in 2025 and thinking about buying your book.
Would love it if you could answer a few questions:
  1. You mentioned that you are not a coding expert and that you mostly use ChatGPT for coding.
    What is the most complex feature/functionality you had to implement in your applications?
  2. What's the current percentage of your apps that are content-oriented (like recipe/news) vs. service-oriented (like photo/video editors or chat bots)?
  3. What is the percentage of your apps made with Flutter vs. Swift apps?
  4. AI applications are trending right now, I'm sure you have a few of them too.
    Do you use paid APIs of AI services, or only free ones? And in the case of paid APIs, how do you calculate the economics of requests to them?
  5. Does your book cover the issue of economics and financial planning of ad campaigns?
    I mean, if I buy traffic to my app (e.g. through UAC or any other paid ads) and want to monetize it through IAP (subscription plans) - how do I know that potential subscription purchases will pay for my advertising investment?
Thanks in advance for the answers!
 
currently, I have an app on Google Play Developer but it is still in the closed testing stage (already asked for production access but got rejected).

I am planning to register an organization account. which one would be better:
a. transfer my app from my personal account to my organization account
b. create a new app on my organization account with the same name, icon, descriptions, etc. but with a different package name and keystore.

for option a, will it be automatically got production access and can I submit it for review directly?
for option b, will it be detected as plagiarism? If so, how to avoid this?

If you make money through IAP and so on I would recommend you to transfer to your corporate account. i dont know well about production access and so on, google paly seem to change a lot since I got into it a lot

it could be possible they will detect you have the same code base. i am sure they are going to recognize it. the question is if they take any action. as long as you reskin the app, different title, app icon, colors, etc. you won't face a problem.

Haven't visited this journey since 2023, very glad to see you're still in business) Mad respect for your work!
I've decided to finally get into the app business in 2025 and thinking about buying your book.
Would love it if you could answer a few questions:
  1. You mentioned that you are not a coding expert and that you mostly use ChatGPT for coding.
    What is the most complex feature/functionality you had to implement in your applications?
  2. What's the current percentage of your apps that are content-oriented (like recipe/news) vs. service-oriented (like photo/video editors or chat bots)?
  3. What is the percentage of your apps made with Flutter vs. Swift apps?
  4. AI applications are trending right now, I'm sure you have a few of them too.
    Do you use paid APIs of AI services, or only free ones? And in the case of paid APIs, how do you calculate the economics of requests to them?
  5. Does your book cover the issue of economics and financial planning of ad campaigns?
    I mean, if I buy traffic to my app (e.g. through UAC or any other paid ads) and want to monetize it through IAP (subscription plans) - how do I know that potential subscription purchases will pay for my advertising investment?
Thanks in advance for the answers!

1. the most complex stuff was to add a token based user management in combination with IAP, backend, and so on.
2. content oriented: 20% mostly money through google admob, rest is service oriented and makes money through IAP
3. 80% swift apps (easier to code, easier to maintain)
4. paid APIs per usage. i either charge users per usage and calculate the margin or I give them a fixed prices. most users will never reach the amount of api usage price. most users will use the app for a few days and then forget about it
5. this is a very complex topic because since the iOS 14.5 update it became really difficult to track iap through app events. also, paid ads is all about testing, testing, testing. in my ebook i talk more about my method, not so much about the financial planning and economics, also because it completely differs from case to case. your marketing strategy heavily depends on the kind of app you have and its performs. for example, for some apps influencer marketing is very good, for others tiktok ads are amazing. and then the CPI really depends. its such a huge and complex topic and it individual for each app.

Even if I would write it in detail, people who read it will be like "yeah thats wrong, this didn't work for me" like this one fucking guy who wrote a bad review and had no clue what he was doing, he was just an idiot who couldn't even get anything done by himself, then blamed me. So I am really careful of what I write. What works for me won't work for others because of the niche or app they have.
 
Hello, i have a Question if you have experience with it :

I manage about four Apple Developer accounts, and it's becoming a hassle to handle each one separately using different VMware or macOS instances. I’d like to simplify things by keeping them all within VMware, but add all the developer account as teams to a single Xcode and use just one macbook to keep pushing the apps

Would this cause any issues—like risking the closure of my other accounts—if one of them gets flagged or closed?
 
Hello, i have a Question if you have experience with it :

I manage about four Apple Developer accounts, and it's becoming a hassle to handle each one separately using different VMware or macOS instances. I’d like to simplify things by keeping them all within VMware, but add all the developer account as teams to a single Xcode and use just one macbook to keep pushing the apps

Would this cause any issues—like risking the closure of my other accounts—if one of them gets flagged or closed?
To be honest with you. I have two Apple Developer accounts, using same Xcode, same browser, same device. But I have an individual and corporate account. So far no problem.

How about this:

Make one Apple ID and add this Apple ID to all Apple Developer accounts as Account Manager and then just handle all of them from one device. So its basically like you are an indie developer working with different developers/companies. I don't see a problem.
 
To be honest with you. I have two Apple Developer accounts, using same Xcode, same browser, same device. But I have an individual and corporate account. So far no problem.

How about this:

Make one Apple ID and add this Apple ID to all Apple Developer accounts as Account Manager and then just handle all of them from one device. So its basically like you are an indie developer working with different developers/companies. I don't see a problem.
no update for this month , :weep: :weep: :weep:
 
$5k from 5 apps ain't bad at all, curious to see how your retention rates improve with better UX.
 
If you make money through IAP and so on I would recommend you to transfer to your corporate account. i dont know well about production access and so on, google paly seem to change a lot since I got into it a lot

it could be possible they will detect you have the same code base. i am sure they are going to recognize it. the question is if they take any action. as long as you reskin the app, different title, app icon, colors, etc. you won't face a problem.
the app hasn't been published in production yet, it's still in the 14-day closed testing stage.
 
$5k from 5 apps ain't bad at all, curious to see how your retention rates improve with better UX.
This is the difficult part, because I realized the most users actually really, really don't know how to use an app. I have so many features I want to integrate but at the same time I have make it as easy as possible. You guys can not imagine the emails I am getting, people literally don't know how to press a button.

So now my focus is to make all the apps as easy as possible.

Which is difficult, because fucking Apple will just say "your app is spam" if you keep everything simple
 
Thank you for your valuable suggestions!
I recently started an iOS app for my wife's ideas.
No Ads, just IAP monetized.
So far it doesn't generate much profit but I want to change that. I want to get it to at least $30k MRR.
According to sensortower, competitor apps are making more than that and they are much worse.

Rankings are pretty bad so I signed-up for keyapp using your ref link. I will run a campaign for 10 days and see if it improves.
Is there any way to know how many installs I need to see considerable improvement? The site you mentioned was bought by sensortower and I didn't find any metric like that over there.
I would also like to run Ads on all major platforms like FB/IG,YT,TikTok,X,Pinterest, etc. what kind of set-up would you recommend to track the conversions?
I am familiar with Ads on websites but with Apps it seems to be on a whole new level. I am currently trying to make it work with appsflyer.com
 
Thank you for your valuable suggestions!
I recently started an iOS app for my wife's ideas.
No Ads, just IAP monetized.
So far it doesn't generate much profit but I want to change that. I want to get it to at least $30k MRR.
According to sensortower, competitor apps are making more than that and they are much worse.

Rankings are pretty bad so I signed-up for keyapp using your ref link. I will run a campaign for 10 days and see if it improves.
Is there any way to know how many installs I need to see considerable improvement? The site you mentioned was bought by sensortower and I didn't find any metric like that over there.
I would also like to run Ads on all major platforms like FB/IG,YT,TikTok,X,Pinterest, etc. what kind of set-up would you recommend to track the conversions?
I am familiar with Ads on websites but with Apps it seems to be on a whole new level. I am currently trying to make it work with appsflyer.com
Thats awesome.

before you start the keyword install campaign, make sure you got your ASO right. Means: Target the best possible keywords in title (especially), subtitle and keyword field for each country / language to get the best possible effect.

For high competitive keywords you need a lot of downloads. This also depends on your niche. You can start low and increase if necessary. Just make sure everything looks natural.

What paid ads platform to use really depends on your niche. For some Google Ads work better. If your app has a viral effect, TikTok and IG works best. It just really depends, you will need to test different platforms to see which give you the lowest CPI.

For me the connection with Appsflyer and iOS never really worked out, reporting was wrong, etc. maybe i just did it wrong tho. I messaged their support, but never got a reply.
 
Thats awesome.

before you start the keyword install campaign, make sure you got your ASO right. Means: Target the best possible keywords in title (especially), subtitle and keyword field for each country / language to get the best possible effect.

For high competitive keywords you need a lot of downloads. This also depends on your niche. You can start low and increase if necessary. Just make sure everything looks natural.

What paid ads platform to use really depends on your niche. For some Google Ads work better. If your app has a viral effect, TikTok and IG works best. It just really depends, you will need to test different platforms to see which give you the lowest CPI.

For me the connection with Appsflyer and iOS never really worked out, reporting was wrong, etc. maybe i just did it wrong tho. I messaged their support, but never got a reply.
Thank you for your reply. What are you using instead of Appsflyer?
I also have the issue that my app depends on another business that has a trademark on the name. Although all competitor apps have that name in their title, whenever I try to add it, the review gets declined telling me the metadata cannot contain trademarked terms. I think because of that download rate will be a lot lower because also unrelated apps show up in search.
 
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