Iphone emulations

i have macbook pro 2019 version with intel core i9 processor.

where to get this Xcode? it that not detectable ?
 
I will shed some light on iOS simulators/emulators and installing iOS apps on macOS.

There are two ways macOS can run iOS apps: by installing them via Xcode on the iOS Simulator or by installing them natively on macOS. The first method requires access to the source code because iOS simulators don't allow installing apps from the App Store or downloaded IPA (.app) files. This is possible on Android emulators, but not on iOS simulators. The second method allows installing iOS apps on Macs with Apple silicon that are ARM-based. What @ReverseEngineering showed in his screenshot was Snapchat running natively on macOS.

The problem with running iOS apps on macOS is that Apple no longer allows it unless the app is built with macOS support. Developers can decide if they allow this, and most social media apps don't. When M1 Macs originally launched, there was no prevention system, and all iOS apps could be installed, but this changed with the Big Sur 11.2 update. If you can access a Mac running the original Big Sur 11.0 version, you should be able to install IPA files. Unfortunately, Apple doesn't allow downgrading macOS versions, which can be problematic. There are some ways around this if your Mac originally came with that version.

For newer macOS versions, here are some options:
  1. Download a decrypted IPA and install it using PlayCover. Beware that apps installed this way will no longer be sandboxed, and your system information will be exposed. PlayCover doesn't allow installing TikTok because it will read information from your Application Support folder (contacts, histories, etc.). However, if you don't care or run it on a separate device, you can download PlayCover from GitHub and remove the malicious app detection. Alternatively, check Sideloadly, which shouldn't have any prevention.
  2. Modify the SINF file of the IPA. This file is responsible for preventing the installation of apps on macOS since Big Sur 11.2. Modifying this file is extremely complicated because it is encrypted, and there is very little information about it. This method is really good because the app is not decrypted (still signed with the original certificate) and will run sandboxed on macOS.
The only way to run multiple app instances on the same device, as far as I know, is by using virtualization. Parallels allow installing the macOS ARM version, but it's a paid software. VMware Fusion is free but only allows Intel-based macOS versions.

Unfortunately, apps can detect they are running on macOS, and their suspicious activity algorithms might take this into account. I personally wouldn't use any of them for my automations.

@ReverseEngineering, I would love to hear which method you used to run Snapchat and how it is going. If you want to chat, feel free to DM me. Unfortunately, I'm new to this forum and can't yet send messages.
 
@ReverseEngineering not responding or replying and seems he is not active on forum .
However, I have some question which i could like to ask through PM.

let see.

thanks
 
I will shed some light on iOS simulators/emulators and installing iOS apps on macOS.

There are two ways macOS can run iOS apps: by installing them via Xcode on the iOS Simulator or by installing them natively on macOS. The first method requires access to the source code because iOS simulators don't allow installing apps from the App Store or downloaded IPA (.app) files. This is possible on Android emulators, but not on iOS simulators. The second method allows installing iOS apps on Macs with Apple silicon that are ARM-based. What @ReverseEngineering showed in his screenshot was Snapchat running natively on macOS.

The problem with running iOS apps on macOS is that Apple no longer allows it unless the app is built with macOS support. Developers can decide if they allow this, and most social media apps don't. When M1 Macs originally launched, there was no prevention system, and all iOS apps could be installed, but this changed with the Big Sur 11.2 update. If you can access a Mac running the original Big Sur 11.0 version, you should be able to install IPA files. Unfortunately, Apple doesn't allow downgrading macOS versions, which can be problematic. There are some ways around this if your Mac originally came with that version.

For newer macOS versions, here are some options:
  1. Download a decrypted IPA and install it using PlayCover. Beware that apps installed this way will no longer be sandboxed, and your system information will be exposed. PlayCover doesn't allow installing TikTok because it will read information from your Application Support folder (contacts, histories, etc.). However, if you don't care or run it on a separate device, you can download PlayCover from GitHub and remove the malicious app detection. Alternatively, check Sideloadly, which shouldn't have any prevention.
  2. Modify the SINF file of the IPA. This file is responsible for preventing the installation of apps on macOS since Big Sur 11.2. Modifying this file is extremely complicated because it is encrypted, and there is very little information about it. This method is really good because the app is not decrypted (still signed with the original certificate) and will run sandboxed on macOS.
The only way to run multiple app instances on the same device, as far as I know, is by using virtualization. Parallels allow installing the macOS ARM version, but it's a paid software. VMware Fusion is free but only allows Intel-based macOS versions.

Unfortunately, apps can detect they are running on macOS, and their suspicious activity algorithms might take this into account. I personally wouldn't use any of them for my automations.

@ReverseEngineering, I would love to hear which method you used to run Snapchat and how it is going. If you want to chat, feel free to DM me. Unfortunately, I'm new to this forum and can't yet send messages.

Very interesting! Yeah, sadly running a simulator of a iPhone is super super difficult and might not be the best method unless you’re @ReverseEngineering and built diff. But you’re missing out on a third method which was mentioned earlier in this thread.

Using Xcode with other drivers can help automate actions on IOS. But this can’t be done through virtualisation. Physical farms are necessary. As well as Sideloadly which you mentioned :)
 
Xcode only work for iphone simulation, i can't run any macOS successfully but iphone i did few, but seems those simulation got detected on even browser based work with safari.
if there any suggestion, will be just helped.

thanks
 
@4mish @cladproxy

Sorry for the belated reply. I wasn't active at BHW since March 2024 due to 2 important reverse engineering projects (social media bots) for customers.

I will get back to you during the next days. If not, you can find my TG at my profile.
 
Since Apple changed its App Store policies to allow game emulators, we've seen a whirlwind of new apps try to make their way onto the platform.
 
@4mish @cladproxy

Sorry for the belated reply. I wasn't active at BHW since March 2024 due to 2 important reverse engineering projects (social media bots) for customers.

I will get back to you during the next days. If not, you can find my TG at my profile.
Hello there.,
really need your help for some iphone emulation not for ticktok but other browser based work.

thanks
 
really need your help for some iphone emulation not for ticktok but other browser based work.

Following the BHW rules please create a thread at the HAF or WTB forum and describe your project there.

You are invited to send me a link to the new thread for others and me to respond there.

Thank you!
 
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