Android App Installs to claim referral bonus

WhiteboyWelch

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Basically, there is a mobile app paying for installs from a user's invite link. Looking for a way to speed up / automate the process if possible. Currently the best method I have, is buying a gmail account, setting up an emulator with as many instances as my pc can handle and then synching them together so all of the referrals hit at the same time. Is there a way to potentially cut out steps such as needing a new gmail account everytime to utilize the google play store?

To provide more info,
-I have an invite link for my account to be shared
-I give the link to someone, they paste in browser and it brings them to the app in either ios or google play store.
-they download the app

There is no account for the app itself. It runs on a "guest" style profile.
 
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Basically, there is a mobile app paying for installs from a user's invite link. Looking for a way to speed up / automate the process if possible. Currently the best method I have, is buying a gmail account, setting up an emulator with as many instances as my pc can handle and then synching them together so all of the referrals hit at the same time. Is there a way to potentially cut out steps such as needing a new gmail account everytime to utilize the google play store?

To provide more info,
-I have an invite link for my account to be shared
-I give the link to someone, they paste in browser and it brings them to the app in either ios or google play store.
-they download the app

There is no account for the app itself. It runs on a "guest" style profile.
Whats the app or a network with such referal apps?
 
Basically, there is a mobile app paying for installs from a user's invite link. Looking for a way to speed up / automate the process if possible. Currently the best method I have, is buying a gmail account, setting up an emulator with as many instances as my pc can handle and then synching them together so all of the referrals hit at the same time. Is there a way to potentially cut out steps such as needing a new gmail account everytime to utilize the google play store?

To provide more info,
-I have an invite link for my account to be shared
-I give the link to someone, they paste in browser and it brings them to the app in either ios or google play store.
-they download the app

There is no account for the app itself. It runs on a "guest" style profile.

Sorry for the confusion and to get your hopes up. The payment for referring users is in an game currency. I am trying to prevent from having to pay for this currency and be able to farm invites on my own whether that be downloading/redownloading the app or utilizing multiple gmails etc. But trying to find the easiest way. Someone has a method figured out to do about 500 of this in an hour and a half but is being stingy on sharing.
 
I give the link to someone, they paste in browser
Ok, so they paste the referral / invite link into the brower's address bar and go to the link.
HIGHLY SUSPICIOUS and will you will NOT get paid for all such installs.
Instead, put that link on social media such as Facebook, Twitter, etc and have them click on the link from there, ensuring that promotion on social media is allowed by the referral offer of that app install.
 
So you'd rather paying for installs rather than fot in app currency?
Have you run the calculations? What's the highest cost per install you can pay to make this cheaper than buying the in app currency itself and at which scale?

Even before you start figuring it out, you should see if your base ideas is viable.
 
So you'd rather paying for installs rather than fot in app currency?
Have you run the calculations? What's the highest cost per install you can pay to make this cheaper than buying the in app currency itself and at which scale?

Even before you start figuring it out, you should see if your base ideas is viable.


The idea is to not pay for installs. The idea is to be able to perform the installs myself. However I am looking to optimize the process. As of right now, the "fastest" method I am able to perform is to set up 10 instances of an emulator, sync them together, log in to a fresh google play account, go to the link, download the app, open the app, close it all out, repeat. Which is a long process especially as it relies heavily on the stability of my pc to perform. More instances = less accounts but slower load times. Less instances = more accounts but faster load times. trying to see what ideas anyone has to optimize the process. Like I said, one individual has managed to scale this to be able to do like 500 in an hour and a half , he just wont share his method. I doubt he is doing the same steps as me seeing as his speed is much, much faster.
 
Bro you will get banned if app owner will find the installs is coming from the same device and IP and there is no way to escape.
 
Updates:

Logging into a google account not needed. Works by going to the link via phone browser. Then it opens the google play store. I am able to just go to the Home Screen, install the apk file, and upon open the app it counts it as a good invite.

Leaves me to believe that the link installs a cookie or tracker of some sort to verify that it is a unique device upon install.

Creating new instances and repeating the process produces successful invites. Still trying to find a faster method if anyone has ideas.

Also tried using revo to remove the app, cleared cookies history cache etc. and redownload the app, does NOT produce successful invite.
 
Basically, there is a mobile app paying for installs from a user's invite link. Looking for a way to speed up / automate the process if possible. Currently the best method I have, is buying a gmail account, setting up an emulator with as many instances as my pc can handle and then synching them together so all of the referrals hit at the same time. Is there a way to potentially cut out steps such as needing a new gmail account everytime to utilize the google play store?

To provide more info,
-I have an invite link for my account to be shared
-I give the link to someone, they paste in browser and it brings them to the app in either ios or google play store.
-they download the app

There is no account for the app itself. It runs on a "guest" style profile.
It's great that you're exploring ways to speed up the app install process, but creating new Gmail accounts and using emulators can be risky and against platform policies. Instead, consider legitimate methods like influencer marketing or social media promotion to attract more referrals without violating any rules.
 
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