Profiting From Crypto Game

BlueSteelDigital

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So there's a huge hype about gaming crypto coins, so Axie is huge and I am a sleeping investor with only 10 teams as I do not really bother to go learn the game and keep up with all the meta as there's abit skills involved.

However there's more automated and simple games like bombcrypto where you can just just have to click a few buttons which takes 5mins every 2-3 hours and make $20 a day off a 30mins effort.

The gameplay is where u open lootboxes and get bombers, bombers will help u to clear the chest where u earn the tokens which is $. U just have to keep them active and replenish them every 2-3 hours.

Why the game is addictive?
1) it makes $
2) there's lootboxes which keep it entertaining(chance to get good items = addictive, remember games like maplestory where kids are maxing their parents' cc and adults spending 20-30k themselves)
3) its play to earn and pay to earn model

Of cuz there's some risks like the developers might be rugging... Developers are known and this game is relatively safe with over 300k addresses now and the tokenomics is quite sustainable as money recycles itself with new players coming in.

---

Which leads me to my next point...

If simple games like bombcrypto is working, it can just be based off 1 skill and be made into a game...

I used to play runescape last time, it was a 2d game where there are various skills like fighting pvc pvp, mining, fishing, crafting and others.

Example of simple web based game: Mining Fantasy(MF)

1) open lootbox with pickaxe from common, uncommon, rare, ultra rare, super rare
2) few click automated mining at the rocks which takes 1hr to deplete and 2 hours to regen, when you mine something might have a chance to earn a MF token
3) use MF token to buy more lootbox to get better pickaxe

This is of cuz a very drastic simplification of the game and the owners just make a 3% on the cashout and any fees associated eg future marketplace or pvp comeptitions.

I am not an expert in this field, but i am thinking there's lots of profits to be made from this. I am actually interested in running a game like this. Happy to hear any experts insights!
 
Someone made a thread in journey about this. He was using tools to automate everything in this game.
 
Someone made a thread in journey about this. He was using tools to automate everything in this game.
maybe my post wasnt very clear, but i am talking more about making simple game.

yup this game can be automated at scale for sure
 
So there's a huge hype about gaming crypto coins, so Axie is huge and I am a sleeping investor with only 10 teams as I do not really bother to go learn the game and keep up with all the meta as there's abit skills involved.

However there's more automated and simple games like bombcrypto where you can just just have to click a few buttons which takes 5mins every 2-3 hours and make $20 a day off a 30mins effort.

The gameplay is where u open lootboxes and get bombers, bombers will help u to clear the chest where u earn the tokens which is $. U just have to keep them active and replenish them every 2-3 hours.

Why the game is addictive?
1) it makes $
2) there's lootboxes which keep it entertaining(chance to get good items = addictive, remember games like maplestory where kids are maxing their parents' cc and adults spending 20-30k themselves)
3) its play to earn and pay to earn model

Of cuz there's some risks like the developers might be rugging... Developers are known and this game is relatively safe with over 300k addresses now and the tokenomics is quite sustainable as money recycles itself with new players coming in.

---

Which leads me to my next point...

If simple games like bombcrypto is working, it can just be based off 1 skill and be made into a game...

I used to play runescape last time, it was a 2d game where there are various skills like fighting pvc pvp, mining, fishing, crafting and others.

Example of simple web based game: Mining Fantasy(MF)

1) open lootbox with pickaxe from common, uncommon, rare, ultra rare, super rare
2) few click automated mining at the rocks which takes 1hr to deplete and 2 hours to regen, when you mine something might have a chance to earn a MF token
3) use MF token to buy more lootbox to get better pickaxe

This is of cuz a very drastic simplification of the game and the owners just make a 3% on the cashout and any fees associated eg future marketplace or pvp comeptitions.

I am not an expert in this field, but i am thinking there's lots of profits to be made from this. I am actually interested in running a game like this. Happy to hear any experts insights!
I can't find Mining fantasy. And Can you tell me some simple games?
 
I can't find Mining fantasy. And Can you tell me some simple games?
bombcrypto is a simple game where u can make approx 20$ a day with a 700$ investment.

mining fantasy is a simple game i am as an example(its fake) where we can create ourselves and let the moneygame cycle itself to make more $ as a game owner as compared to being a player.

----

maybe to make my point better:

I mean to create a game based off 1 skill, example a mining game, where a lootbox element.... very similar to bombcrypto (an actual game)
 
i checked a lot of new projects, and i found that games crypto are the only domain that is 100% profitable,
i seen alot of stupid games that dont need more than 2 days of programming earn more than 1M$ in one day
 
So there's a huge hype about gaming crypto coins, so Axie is huge and I am a sleeping investor with only 10 teams as I do not really bother to go learn the game and keep up with all the meta as there's abit skills involved.

However there's more automated and simple games like bombcrypto where you can just just have to click a few buttons which takes 5mins every 2-3 hours and make $20 a day off a 30mins effort.

The gameplay is where u open lootboxes and get bombers, bombers will help u to clear the chest where u earn the tokens which is $. U just have to keep them active and replenish them every 2-3 hours.

Why the game is addictive?
1) it makes $
2) there's lootboxes which keep it entertaining(chance to get good items = addictive, remember games like maplestory where kids are maxing their parents' cc and adults spending 20-30k themselves)
3) its play to earn and pay to earn model

Of cuz there's some risks like the developers might be rugging... Developers are known and this game is relatively safe with over 300k addresses now and the tokenomics is quite sustainable as money recycles itself with new players coming in.

---

Which leads me to my next point...

If simple games like bombcrypto is working, it can just be based off 1 skill and be made into a game...

I used to play runescape last time, it was a 2d game where there are various skills like fighting pvc pvp, mining, fishing, crafting and others.

Example of simple web based game: Mining Fantasy(MF)

1) open lootbox with pickaxe from common, uncommon, rare, ultra rare, super rare
2) few click automated mining at the rocks which takes 1hr to deplete and 2 hours to regen, when you mine something might have a chance to earn a MF token
3) use MF token to buy more lootbox to get better pickaxe

This is of cuz a very drastic simplification of the game and the owners just make a 3% on the cashout and any fees associated eg future marketplace or pvp comeptitions.

I am not an expert in this field, but i am thinking there's lots of profits to be made from this. I am actually interested in running a game like this. Happy to hear any experts insights!
Seems interesting but as of now the axie gaming is having a low payout in its players due to its rapid growth/popularity. Might be a helpful info if you are gonna go this path
 
maybe my post wasnt very clear, but i am talking more about making simple game.

yup this game can be automated at scale for sure
Making as developing a new game? Are you a developer?

Creating a game is not as simple as it may seem, even the "simplest" games take time to develop.
 
Blockchain technology and cryptocurrencies excite me more and more every day.
 
i checked a lot of new projects, and i found that games crypto are the only domain that is 100% profitable,
i seen alot of stupid games that dont need more than 2 days of programming earn more than 1M$ in one day
Is it that much? What game is that?

My own estimation is the bombcrypto developers are making about 3m-4m a month, base off a 3% fee model.
 
Making as developing a new game? Are you a developer?

Creating a game is not as simple as it may seem, even the "simplest" games take time to develop.
No I am not, that is why I am asking if anyone have expertise from it. And how far-fetch it is before looking into doing it seriously. That is why I come up with the example of a mining game + lootbox concept.

Essentially these crypto games are just multi level marketing in a way. New players come in, old players take the new players money, rinse repeat.

This is how I see the crypto games right now for the very SIMPLE blockchain games.
 
Seems interesting but as of now the axie gaming is having a low payout in its players due to its rapid growth/popularity. Might be a helpful info if you are gonna go this path
I am in axie myself so the payout is often "unknown" till you are actually playing or experiencing the game yourself. In summary, I would say it is not as "low" as what people think it is.

Go to any new games channel in discord and ask what's the profitability, and often times no1 will answer that.

For transparency, bombcrypto probably takes like 40 days to breakeven with a 700-800$ investment.

Just wondering if theres any game developer/coder that can give insights into making a simple game like that would cost how much + take how long.
 
No I am not, that is why I am asking if anyone have expertise from it. And how far-fetch it is before looking into doing it seriously. That is why I come up with the example of a mining game + lootbox concept.

Essentially these crypto games are just multi level marketing in a way. New players come in, old players take the new players money, rinse repeat.

This is how I see the crypto games right now for the very SIMPLE blockchain games.

I have only worked as a developer for 7 years, but for me, to create even a simple game would take months of full time work. And that's without the blockchain stuff. There are certainly developers more experienced and better at creating games and blockchain games but I still believe it will take much longer than people think.

But I agree with you (if I didn't misunderstood you) that these crypto games are more marketing than actually developing good game.
 
I have only worked as a developer for 7 years, but for me, to create even a simple game would take months of full time work. And that's without the blockchain stuff. There are certainly developers more experienced and better at creating games and blockchain games but I still believe it will take much longer than people think.

But I agree with you (if I didn't misunderstood you) that these crypto games are more marketing than actually developing good game.
you don't need to create a full game to sell your token, only a simple demo and a good marketing strategy, when investors and partners buy your token, then you can pay other developers to finish your project
 
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