mainceaft
Senior Member
- Apr 10, 2013
- 884
- 185
HI all , about two years ago I was having this idea of creating web-browser online game my self , I didn't finish my project because it take too long even to start it .
But now I completely regret it , I wish if I made even simple progress on that project (because no matter what it profitable and the market for it huge ) .
Anyway now I decide to get back and work on that idea again , But I want some one else work with on that project , who had free time even 1 hour / week ,
Yes I and you have nothing to worry about or a boos on top of our head tell us to hurry up working , this will be our project and our business .
Designing such game will required multiple stages and i don't want everything to be perfect were're hobbies after all ,
First we will start with game idea and it story , didn't have to be complex (simple as tribes of war for travian ) these games got millions of players and most of them don't care about it story but it's game play most .
Second is charters/unites/building design and functionality , I may done some simple design to the whole games (but I'll need ideas from you ) , unites logic will be important e.g hit point defense power and building special functionality .
Third - the backend programming I'll do the while thing PHP will be the main language and player/characters data will be stored in the database .
Forth - the Front-end this will be important likewise the backend or even more because it's will the players sees all the time , beside character building and maps graphic that should be stunning , the front-end API should be responsible veryfast and no old HTML technique will be use like (POST GET) , all will done with modern technique MQTT or at least WebSocket , + their should be animation for battle/characters moment etc done on the browser for fake waiting time for the user .
Fifth (Extras ) the internal forum/chat and payment gateway this is very important to keep player inside the game and make connection with other players , and make it easy for them to pay the subscription .
Last the goal , after slitting unique game name we will start the game as fully unlock for first session with promotion fro prizes to the winning team , this will bring attention for more players to signup and make the game title more popular between gamers and (and for SEO too )
But now I completely regret it , I wish if I made even simple progress on that project (because no matter what it profitable and the market for it huge ) .
Anyway now I decide to get back and work on that idea again , But I want some one else work with on that project , who had free time even 1 hour / week ,
Yes I and you have nothing to worry about or a boos on top of our head tell us to hurry up working , this will be our project and our business .
Designing such game will required multiple stages and i don't want everything to be perfect were're hobbies after all ,
First we will start with game idea and it story , didn't have to be complex (simple as tribes of war for travian ) these games got millions of players and most of them don't care about it story but it's game play most .
Second is charters/unites/building design and functionality , I may done some simple design to the whole games (but I'll need ideas from you ) , unites logic will be important e.g hit point defense power and building special functionality .
Third - the backend programming I'll do the while thing PHP will be the main language and player/characters data will be stored in the database .
Forth - the Front-end this will be important likewise the backend or even more because it's will the players sees all the time , beside character building and maps graphic that should be stunning , the front-end API should be responsible veryfast and no old HTML technique will be use like (POST GET) , all will done with modern technique MQTT or at least WebSocket , + their should be animation for battle/characters moment etc done on the browser for fake waiting time for the user .
Fifth (Extras ) the internal forum/chat and payment gateway this is very important to keep player inside the game and make connection with other players , and make it easy for them to pay the subscription .
Last the goal , after slitting unique game name we will start the game as fully unlock for first session with promotion fro prizes to the winning team , this will bring attention for more players to signup and make the game title more popular between gamers and (and for SEO too )