[Method] Selling games on Steam

runners123

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Hey,

First off, I will start off with the warning that this isn't a simple method, you need atleast some wits to do this, also you can expect to atleast invest $150 as a minimum, but the returns can be amazing if done right, and as always there is a risk that you could lose money. Well the short version is that we are gonna sell games on Steam.

But let's take the long version, steam is a fantastic platform that generates revenues of over $1.5 billion dollars, with over 18.5 millions users at peak hours that are easily willing to pay anything between $5-$20 for a game, so there is aloooot of money going in to it, and we are gonna take a piece of that pie.

To start of we need to have a game and no you don't need to make a game from ground, we are instead gonna just buy a games source code from either the game development category of steam, unity or another place, you can even pirate it if you look the right places. So now you have to customize the game, change the title etc. Essentially reskin it, should take alot more than a couple of hours. After you have done that, you have game that can be sold on steam.

While you are doing all that, you also have to sign up as a developer on Steam, and that is super easy, go to Steam Direct, sign up as a developer and pay the App fee of $100, and then wait the appropriate amount of time, think it is a month or so, to start of then it the wait time for a game release is just 1-5 days.

Honestly you don't have to be afraid of not being approved, I got 17 developer accounts and they all got the clear. I think it is a no brainier to say if you want more than one account use proxies.


So let's say that did everything they asked for and you went through all the hoops and then your game is finally approved and is on Steam ready to be downloaded by the user, you also have to set the price of the game, I would recommend around $10 and remember around 30% goes to steam, so you keep 70% so with just 22 sales you would have recouped your investment and everything after that is just pure profit.

So to start of we have to promote the game, essentially use any other way you would promote an affiliate or a homesite, what I have found effective is using Facebook groups and essentially spam them with your game. If you want the ball rolling I would recommend buying some Steam installs or giving the installs away to people.

I earn arround $400-$1000 from each game, just from sales, of course a few has failed, but a healthy near 90% have given me profit from just sales, but that isnt even where the big money comes from, cause that comes from Steam Trading Cards, it is where you are gonna get the bulk of your money.

I started doing it nearly a year ago, and yes it is takes some time to getting used to the flow and stuff, but when you get in to it you can crank out a 1-2 games a week, and as you get bigger you can outsource it, and as you get bigger remember to publish from different accounts so you don't release 30 games a month on one steam account. Essentially don't be stupid and sell some games.

Sorry if my English ain't good, I am from a non-english speaking country plus I am writing this from my mobile.
 
Nice one OP! how are you dealing with the reviews? I guess if it's a shitty game, the reviews by users will be pretty bad?

You ever had problems with a developer account getting closed because of pirated source code or other issue?

The $100 fee is for each app that you publish right?
 
Nice one OP! how are you dealing with the reviews? I guess if it's a shitty game, the reviews by users will be pretty bad?

By getting positive reviews, either buy them or get a couple of friends to do give it to you.

You ever had problems with a developer account getting closed because of pirated source code or other issue?

nope never, you just have to be smart about it and not gather unwanted attention

The $100 fee is for each app that you publish right?
Yep, unfortunately the buy in is high, but the payoff reflects that, also if you sell for $1000 you can get it back
 
great method
can you share a exemple of the game your having sucess?maybe a link of the game
Can you give some tips to how reskining a game?
thanks
 
great method
can you share a exemple of the game your having sucess?

There are many different, the easiest is novels, but that is pretty saturated, but if you can get in to the market it is insanely easy to crank the games out. Something retro sells great and especially platformers, also if you can publish something that is trendy.

maybe a link of the game

Sorry that is too risky

Can you give some tips to how reskining a game?

really depends on what engine and code the game is written in. You could also buy a game make and crank games out that way, insanely easier to do.
 
it sounds to good to beleve but i beleve you never here this anyware, so well
done .

i hered re skining of course apple downloads are famous for that method or android games.

how do you re skin the games , what app do you do it in , and what lanuage are the games in?(( are there set programming rules like apple))

what payment method ,do you get paid from selling the games?

you get 70% but what processor ? (( paypal))
cheers.

ps.
is this even safe method becouse of copywrite rules.

dont we need to go stelth on everythink .

if found can result in court .
 
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how do you re skin the games , what app do you do it in , and what lanuage are the games in?(( are there set programming rules like apple))

Really depends on what you buy, if you want it easy you could just buy game make files.

what payment method ,do you get paid from selling the games?

Bank, I used payoneer to begin with but then went over to somsthing else cause of my many accounts.

is this even safe method becouse of copywrite rules.

dont we need to go stelth on everythink .

if found can result in court .
no it can't if you buy the assets you have the rights to use them
 
Furthermore I would be obs on what kind off licenses you buy the assets with
 
where do you buy the games?
''we are instead gonna just buy a games source code from either the game development category of steam, unity or another place, you can even pirate it if you look the right places.''
 
This is really a brilliant way to make money. Thanks for posting.
 
Nice information you got there. thank you. this is a good one. keep it up.
 
Yes, but not so easy, you will need a lot of time invested in this. Still, returns might be very big.

It definitely isn't a get rich quick thing but hey, anything that can bring a solid and stable income over time required a lot of time and skill. :)
 
Yeah definitely not a newbie friendly method, the skill level needed is high, plus the investment is also higher than most methods here, but the returns are also higher. furthermore you don't have to be afraid of saturation as much, cause of the skill level and investment needed. Like it takes some time to get in to the flow, especially finding providers for service you need.
 
OP can i withdraw my earning from steam to payoneer ?
 
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