Discussion in 'General Programming Chat' started by aasas, Aug 17, 2012.
Hello anyone can tell my who better, and why ? Thanks
I'd go with blender to start, and once you get the basics and the hang of it, move towards 3DS. I have used that and maya in the past. 3DS is the way to go. See if they still have a student promotion.
Houdini. Way ahead of the rest.
3ds is pretty good
Motion Graphics? Cinema 4D.
Hard Surface models? Modo.
Free because whatever? Blender.
Other tools you'll probably need to learn anyway: Mari, ZBrush, MudBox, TopoGun...
Okay thanks guys i have answer
Cinema 4D is the easiest to master. Blender got impressive rendering results. Rhino is for jewellery designing. 3Dmax was good when in versions 3 to 6, but not after that.
So is the learning curve.
For ease of use I would go with Modo, Cinema 4d or 3DS Max
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