Not really, no. I personally think, unless you're a big studio, going for PC games instead of apps is the wrong path. 1) Your audience is much, much smaller I can't find the statistics right now, but PC games are a majority of men, guessing the age of 12-25. This leaves out a huge chunk of possible players. 2) Threshold is higher PC games seems to be explored through hype, and not through the same way as apps (search/explore/categorization). Also, the threshold to install is probably higher than a small app on your phone. 3) Monetization is harder There probably is some - but I've never heard of a ad network for games on PC. Also, the CPM would be far less than a phone since user concentration probably is far less. If you're by the computer and get an ad - you can shift your focus to your phone or second monitor. ^ Please note I have done zero research on the points above, just pure speculations. I could be completely wrong. All in all - if you're a big studio - PC games for the win. But for solo entrepreneurs or small teams, I think apps is a little bit more feasible.