I just recently started my first mobile game company and I thought starting a journey thread could help me with the process. I'm not a developer but I've worked in the app industry for the last few years and decided having my own business would be more fun. I publish Android and ios games for Indie developers that need help with marketing among other things. Basically the developers and my company split the revenue of each game. We haven't released any games yet but we have signed deals with 3 game developers. We're going to release the first game right before Christmas because it's a Christmas themed game and it's not really feature worthy anyways honestly. For marketing, we're going to try to hit social media hard with FB ads (not cpi), our various IG and FB acoounts/pages, group posting, shoutouts, etc. We have some other non social media strategies but I'll get to those later. My goal is really just to have any kind of small success at first. Hopefully, we can get some kind of positive result from at least one of the first 3 games we're releasing. That could potentially help me sign other deals and higher quality games in the future. I just want to learn from each release and improve the quality and marketing of each game. Time to make shit happen!