Discussion in 'BlackHat Lounge' started by Tokkat1, May 21, 2020 at 12:34 AM.
Interesting. Let me watch this closely. Whether it's BS or real.
I think OP bailed...
Or he is busy getting bank.
When I still lived in Russia one of my good old friend used to bot World of Warcraft when that game was popular making around $50-100 (USD) per day farming Gold. He sold it to some Chinese website (Resellers I guess?) on a weekly basis, making a couple thousands per month.
Now while I think OP is up to something, I know it's very possible to bot online games to make a couple thousands per month. People pay good money to get an advantage in their favorite game.Just look at some of the CSGO skins what they go for.
i think you missunderstand a fact that i wrote the software my self and i am not bound to any third party who provide me shitty public stuff, this project consumed more than 5 years of work and almost 2 years without a single penny
Csgo gambling sites made almost 20-30k a day just that you know
My bad, I thought you bailed.
However, I am intrigued. This area is not something that I have any experience in, and I would be interested to find out more. Can you give us all some idea of how you coded it, and how you run it?
the fact that i could scale it so big is the point of access. I can just emulate it without client meaning that i don't have any cpu/gpu problems. As example you can maybe run 20 wow sessions on a good PC while you could run 1000 accounts on the same PC if it would be clientless ( only through requests ), this has actually be done in the past by some guys
Once you found a kind of popular game, even 5000 active players is enough and you found a way to automate it or found a good private / public bot provider who is able to run such amount of provide you an automated solution it is just a matter of big balls or no big balls. Most people don't scale that high as they are scared to get banned and lose all their investment, if you are confident and found out the ban pattern you can scale up that high. It is all a matter of trial and error like everything in business
Op means $15
15.0000000 = 15.0 = 15
Lol you say it like very easy, finding exploit is hard(except you have decent technical skill, in coding), and if the exploit is known in the community than price will drop.
not to mention sometime exploit is patched fast. and maybe you say it's 1k a month it's still possible.
except you have one of a kind exploit that never can be patched, and other peopl cannot copy. well with skill like that, you can make more money in security company or bug bounty. why bother.
where did i say its easy lol, its easy to make 100$ a day with exploiting games yes.
Why i think OP just came up with some old dusty method, made 5 bucks with it, and is now hyped and must tell the world about it.
He just changed a minor detail in hes headline, that's all.
in my business the hard part is not marketing. The hard part is avoiding bans and staying profitable before being banned
come on man, give us some details. I asked you how you coded it, and how you run it. Surely you can answer those? I am not asking for your bot, or secret "sauce". Just some rough guides.
Do you have any screenshots of earnings?
I have to be honest, if you are making this amount of money through it, which I actually doubt (I will apologise if I am wrong), then you should be hyping this up with some hard facts, so that in 60 days, and 100 posts, you can buy Jr VIP and sell the shit out of your bot.
when i write about how it is coded, i just says "awaiting moderator approval" anyway ... its clientless bot and not client, remove the client from your bot and run 1000 accs+
This is a dead-end isn't it?
Mods do approve comments (providing they are in TOS), you just need to wait.
Any proof? Screenshot? None?
$450k a month
And then BOOM.
What's a good way to market these kinds of things?
Just blast it across global chat?
make your own shop if you have the motivation for it or just search for resellers and supply them, if you can generate something you will always sell it
Separate names with a comma.