I started making games and, to test a few things, I'm making a Tetris clone. It's a lot better than most clones. It's a 3D game (but the pieces can't be moved along the z axis), which gives points based on the angle of the camera, with greater angles it's harder to play. It supports online multiplayer and I already have the basic server and client code. It will support joysticks and local multiplayer. I was thinking about trashing it after It's done, but the quality is good, perhaps there will be some people who will want to download and play it. A few ideas I'm considering: -putting it online and advertise my future games through it -showing ads everytime someone plays it -free trial and then a small price (not sure there will be anyone who will pay) I'm developing it on Linux, but I'll make a Windows version too. If it's worth it, I could make an Android version. I would like to hear people who know about marketing, what are my options? Is there any way this game can be useful? Thanks in advance.