Discussion in 'My Journey Discussions' started by tglr, Oct 3, 2017.
I thought you needed 100k downloads to use Admob?
Yes only one account.
Hmm, I have never heard anything about that, could you send me some sources? Would like to know if this is true or not. I guess I will get banned if so. Only a matter of time either way I guess.
Game #12 Done
Took fucking 2 hours to change the package name, for some unknown reason.
Good work so far! 12 games, impressive
Thanks! Should've been more by now though.
Had issues with my bot and getting blocked from liking pictures on Insta, sigh. I set up a "new" aged IG account, but it got blocked after the first like via the bot.. But then 10min later it works fine again. Fucking IG, what a piece of shit it has become. I feel like IG is very valuable to pull traffic with for games/apps though so I had to sort this out. I now have 2 IG accounts promoting my apps with bots, it definitely helps for downloads. However I had to lower the instensity quite a bit with around 200-300 likes/day for now.
Shopify is also stealing a lot of time from me at the moment. Oh well, enough with the excuses.
Installs: 217 total (100 something last time I checked)
Earnings: $12.31 so far
Working on game 13 & 14 now.
Scale scale scale!
When you update your earnings each day can you put the daily earnings and not just the collective, great job btw. I'm working on something similar too.
Sure thing bud. Yesterday was lower, only $1.67. The two days before that was around $2.50/day. Might have been because of my IG bot being down & not driving traffic, not sure.
Game #13 DONE
So in short, you just haven't experimented with that/have only been doing this a short while.
I was gonna say, because you for sure could get people to buy games for $1 and I just think monetizing that way and with in-app purchases would be far more profitable than with AdMob. And as previously mentioned, it sounds like your AdMob account could get banned at any time, and then all your efforts are for nothing? Idk. Anyways, best of luck man, definitely following this journey and respect the hustle.
Yes correct, I've been doing this 10 days now I'd say, that's when I first uploaded a game to Google Play Store. So I have no experience whatsoever with this, I didn't even know reskinning until a few weeks back when I, by accident, stumbled upon a thread here on BHW.
You might be right, but I think there are a lot of young people in my niche audience too, and I don't think they have credit cards hooked up to their Google Play Accounts, but not sure how that works.
I will charge $1 for them when/if I get a new, better game template. The one now is not the best, haha. Very simple game.
Yeah I might loose my AdMob acc at any time, not sure why but bans always happen. I'm not too worried though, I'm working on other methods too so I don't have all the eggs in the same basket. I'm trying to juggle Shopify/OgAds+YT/CB+YT/App reskinning.
Cheers man, gotta hustle! I want the money phone, fuck an iPhone Best of luck to you too.
good luck, fo u have a skype ?
The admob website made it seem like you needed 100k downloads to use it, but its 100k downloads for a free consultation on implementing it. Good luck with the journey
This is an awesome journey, I've been thinking about doing this myself... best of luck to you! Going to keep any eye on this journey for sure. Keep up the great work and taking action!
Thanks! No I actually don't use Skype haha. If you have questions you can PM me or ask here in the thread so everyone can take help from the answers.
Ahh okay thanks a lot for clarifying that!
Thanks, good luck to you too.
Thanks a lot, I appreciate it! Just do it like Nike said, it's not as hard as you might think. 1 week and you'll be ready, you basically just need to know how to use Photoshop (or outsource it). Android Studio is easy if you buy game templates - Just change AdMob ID & Graphics.
Best of luck to you too, let me know if you need any help!
Hmmm, I'm afraid I have to disagree with you.
I have a few templates I have "aquired" over the last couple of years. Importing them into android studio throws up error after error. If I can ever manage to solve the errors then building the package throws even more errors into the mix.
I haven't even got past the error stage without wanting to punch the shit out of my laptop.
Ohh I feel you!
Are you sure it wasn't an Eclipse projects that "works for android studio"? Because they don't most of the time, I had that issue for a week until I ripped my own fucking hair out and beat the shit out of my computer and bought an actual ANDROID STUDIO project, NOT Eclipse - After that, I didn't have any errors. (New template, only made for Android Studio)
Also make sure it's a new template, not an old template from the dinosaur times.
PM Me if you want and tell me where/what you got and maybe I could help you, also let me know your errors. I've had a few as well before, they're a pain in the ass and sometimes there are no solutions online either.
EDIT: Earning update
$3.75 (Best day so far..)
This month so far
You are most likely spot on here, my templates are from a few years back and were almost certainly eclipse templates.
Online tutorials make it sound like the transition is simple but when you get an error, if you're lucky enough to find a solution online the instructions to solve the issue may as well be written in hieroglyphics or something because nobody can understand them!!
I acquired the templates some time ago from a dubious source and decided to try this just to see how easy it is to work with android studio before I purchased a template. Seems there are no shortcuts to this step for testing purposes. Guess I'll just have to fork out the cash to test it out.
Thanks for responding and saving me time and saving my pc from a further beating!
Thanks, good luck to you too!
I replied to your PM.
Next week will have to be better. This week I ran into a few problems (hand & IG bot issues ) which slowed me down a bit. I have #13 games so far, not too shabby but could be better. I think I will still stick to 5 games/week and not more so I still have time for other methods, otherwise my time will be completely consumed by this method, which I don't want. Shopify for example is making me way more money at the moment.
Total Installs on all games: 254
Today so far (day not over yet)
Since I started (First game uploaded 10-11 days ago)
Scaling this can definitely be a nice passive income. A bit worried about a possible ban on either Google Play or AdMob.
Back to it on Monday!
Are you using Admob,If yes then what is the requirement to join with them?
Admob pays via Paypal?
Do you get many installs/income on the new uploads? Wouldnt it be better to focus on more marketing the uploads you already made than on more games? That should minimize the risk to be banned.
Good luck with your journey.
How much did you spend for buying all the game codes?
Separate names with a comma.