A lot of online games, especially for valve games, servers are set up privately. Most of these servers charge for admin on a monthly basis... What I was thinking was, you get a server and charge the people a certain amount of money for admin to cover cost, then you could charge various other things for different "perks". Once one server is turning a profit you could multiply. Say you could make a server that is making $30 net profit. Well you could multiply that by as many times as you want across as many games as you want. I haven't done this, I think I will give it a shot, but I figure you if you spread it out across enough servers you could be making a couple grand a month... What do you guys think?