I'm curious to hear from indie developers and marketers who have actually tested YouTube gaming creators.
For a small indie game with a limited marketing budget, do you think a 30–60 second gameplay integration inside a creator's regular video can work well?
I'm especially interested in:
• How you choose the right creator
• Whether you focus on subscribers or average video views
• Whether audience country matters for you
• What kind of results you normally track after the promotion
Have you tried this type of promotion for your game? What was your experience?
For a small indie game with a limited marketing budget, do you think a 30–60 second gameplay integration inside a creator's regular video can work well?
I'm especially interested in:
• How you choose the right creator
• Whether you focus on subscribers or average video views
• Whether audience country matters for you
• What kind of results you normally track after the promotion
Have you tried this type of promotion for your game? What was your experience?