How hard is making money with a game generated with the help of an AI? What do I need to know?

RussianBroski

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I have a unique game idea, there is no game like this, but the niche is very big with passionate players all over the world.

I'm not a developer, but I'd like to try it out using Claude or Gemini. My game doesn't require 3D graphics and nothing like that, it's more related to tables, info to read and pick, so the chances of bugs are lower. I don't have experience with it, can someone guide me about the biggest challenges to make money with it? Should I make it available for free and monetize with ads or just sell it for a fixed price?

If an experienced member can help me, it would be appreciated.
 
Think of making somethinc compatable with itch.io as they ahve a huge userbase, and you can tap into all the interactivity features they have for users to be found, and market your game. If it doesn't need 3d graphics, it can probably be browser based, and for that you can use godot, and then publish a html 5 setup to itch.
 
Build an MVP first and see if people actually want it. If it gains traction, you can always improve and decide on the best monetization later. Good luck!
 
You could make it entirely for free, no ads. When you reach a substantial amount of happy players, you can sell it for 4, 5 or 6 figures
 
Think of making somethinc compatable with itch.io as they ahve a huge userbase, and you can tap into all the interactivity features they have for users to be found, and market your game. If it doesn't need 3d graphics, it can probably be browser based, and for that you can use godot, and then publish a html 5 setup to itch.
Thank you for sharing Godot is actually a good suggestion

You could make it entirely for free, no ads. When you reach a substantial amount of happy players, you can sell it for 4, 5 or 6 figures
I will take that into consideration
 
If you create a free ai game you should start monetization by offering maybe a shop into the game where the peoples can buy items to look more cool or help with some benefits........ that will be my approach but definitely you can build a entire free game now with ai and monetize later
 
the hardest part is probably getting players not building the game. I’d start with a simple version, get some feedback and see if people actually enjoy it before thinking too much about monetization.
 
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