- Mar 22, 2013
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mediation platform.appodeal have their own ads or they are just mediation ad platform ?
but for now i only use admob in all my new apps. also, only rewarded ads.
mediation platform.appodeal have their own ads or they are just mediation ad platform ?
oh man i dont even know how many downloads in total but must be around a million or more.@nakamura how many installs you have so far for now since starting using the last dev acc ? and how many daily users total to generate the 120 to 180 dollar per day from ads .
like how many users you have daily ? and its around 1 million installs total on all apps ?oh man i dont even know how many downloads in total but must be around a million or more.
the second question is hard to answer because the ad revenue not only depends on how many daily users you get, but:
- where the traffic comes from (US has the highest ecpm, countries like bangladesh, nigeria, etc. the lowest)
- what ad placement you use (rewarded video ads have the highest ecpm, banner ads very low)
- the niche you are in (pharma, casino, gambling, finance, etc. are high payout)
so you could have 300 daily users from the US watching rewarded ads and earn $100 and you could have 30000 daily users from bangladesh seeing banner ads earn $50
Great breakdown! What programming languages are needed to learn in order to make an Android app?oh man i dont even know how many downloads in total but must be around a million or more.
the second question is hard to answer because the ad revenue not only depends on how many daily users you get, but:
- where the traffic comes from (US has the highest ecpm, countries like bangladesh, nigeria, etc. the lowest)
- what ad placement you use (rewarded video ads have the highest ecpm, banner ads very low)
- the niche you are in (pharma, casino, gambling, finance, etc. are high payout)
so you could have 300 daily users from the US watching rewarded ads and earn $100 and you could have 30000 daily users from bangladesh seeing banner ads earn $50
not sure how these informations help you because its all depending on so so many different factors.like how many users you have daily ? and its around 1 million installs total on all apps ?
also what is your niche its high cpm on ads or normal one ?
working on it. i wanna add more images. also need to write the sales thread, etc.Congrats on 100 pages of replies!
Hows the Ebook coming along?![]()
thank you, it has been a crazy journey and i keep workingCongratulations Nakamura ,100 pages the group is such a vibe and helpful
depends. i would say you dont need to learn any of it. just use AI. dont waste your time learning this stuff. learn marketing insteadGreat breakdown! What programming languages are needed to learn in order to make an Android app?
When comparing LTV of monthly vs weekly subs was the monthly 4x the weekly price or was it much cheaper?yeah, i tested out weekly, monthly and yearly and weekly and yearly performed the best. only a few users would purchase monthly. so i removed it. also, the more choice you offer, the higher is the bounce rate. dont wanna confuse them or give them decision fatigue.
because you earn more money through weekly subscriptions. it works best for mobile apps.
conversion rate for a 7.99 USD weekly subscription is higher than for a 24.99 USD monthly subscription. Many of the users do impulse buys and for them 7.99 USD is nothing and no commitment, especially when it says 7.99 USD.
then mostly importantly, so many users forget to cancel it. as i mentioned: some users spent $300 on weekly subscriptions within a year. this is really common.
all of this is just based on my testing and data. of course i have tried out monthly subs before. i compared the ltv (lifetime value) of the users and weekly subscriptions had the highest ltv. its the absolute money maker.
I would also recommend yearly subs over a lifetime purchase because you have the chance of renewal after one year.
Its not only about the LTV. Its also about the conversion rate and the conversion rate for the monthly subscription was way lower from my experience. I offer weekly, monthly and yearly and the clear winner are weekly and yearly. So I removed monthly. Seems like monthly works well for SaaS but for mobile apps not that much. For SaaS / B2B I also prefer monthly.When comparing LTV of monthly vs weekly subs was the monthly 4x the weekly price or was it much cheaper?
How stable are the weekly subscriptions from your experience?
I have a SaaS business with weekly and monthly payment options and the weekly payments fail quite often with "insufficient funds" or something like that and therefore I prefer monthly payments because 1 monthly = 4 weekly.
From the weekly cancellation reasons, what percentage do you see as user canceled and what percentage is payment errors?
i only know the way to the topCould you show me a few ways?
From what I understand it costs you money when your users use the app. Are you not loosing a lot of profit from yearly sales because the user could use the app for a whole year?Its not only about the LTV. Its also about the conversion rate and the conversion rate for the monthly subscription was way lower from my experience. I offer weekly, monthly and yearly and the clear winner are weekly and yearly. So I removed monthly. Seems like monthly works well for SaaS but for mobile apps not that much. For SaaS / B2B I also prefer monthly.
The churn rate of weekly subscriptions heavily depend on the niche. If you have a short term usage app or an app where users just wanna try it once or for a short term project, the churn rate is super high. Thats why I usually have a weekly subscription price like $9.99 and then a much lower yearly price like $39.99 so the user thinks its a way better deal to go with the yearly subscription. so the short term user buys the $39.99 package and basically makes me more money than if he would buy $9.99 weekly and immediately cancel. I have a lot of yearly sub users that use the app for 3 days and then never login again.
There is definitely a percentage of users with payment errors, but usually Apple retries after a few ays and then it takes the money.
yes, but they dont. 90% of the users just use it for a few days, then stop it.From what I understand it costs you money when your users use the app. Are you not loosing a lot of profit from yearly sales because the user could use the app for a whole year?