Mano2516
Registered Member
- Dec 28, 2024
- 86
- 78
Hi, BHW!
Recently I made some research on how the crypto casino Stake became a global brand and one of the most recognizable brands in the iGaming and Web3 worlds. My research consists of five parts; there may be more, but for now, there are five. Since there’s a lot of information, I’ll be publishing it in stages. Today, we’ll start with the origins, specifically the years 2013–2017. We’ll explore how two guys built a $2.6 billion gambling empire from scratch.
The Backstory Nobody Talks About
Founders Ed Craven and Bijan Terani met as teenagers while playing RuneScape. They set up an unofficial in-game betting operation, for which they were banned. Most people would have stopped there. But not them. That was the first step for these two into betting and iGaming.
PrimeDice. 2013.
The next project of this duo was PrimeDice — a simple Bitcoin dice game. It was one of the first “provably fair” platforms where players could mathematically verify the result of every roll. The casino generates a hash of the server seed BEFORE the bet is placed. After the game, players can verify and prove that the result is not rigged. In 2013, this was a revolutionary advantage for the crypto community, which valued trustless verification.
Key facts about PrimeDice:
- PrimeDice followed in the footsteps of SatoshiDice (the first BTC gambling site, launched in 2012), but processed bets instantly on its own servers — without waiting for confirmation on the blockchain
- On BitcoinTalk (the leading crypto forum at the time), a thread about PrimeDice had been active since May 2013 (in the “Gambling” section)
- Over a million dollars in bets on the first day of launch
- Real-time chat on platform — players communicated in real time, which fostered a sense of community and unity.
Why this matters: By the time Stake launched in 2017, the founders already had a base of loyal cryptocurrency gamblers that had been built up over four years. They were also well-known and had a reputation on the leading cryptocurrency forum, BitcoinTalk. Stake did not start from scratch; they already had a “strong foundation.”
Easygo (2016)
In 2016, Craven and Terani founded Easygo, their own online casino game development studio in Melbourne. The startup capital was funded by profits from Primedice.
Launch of Stake (August 2017)
Stake launched in August 2017 under a Curacao license. Terani announced the platform on BitcoinTalk, calling it “the future of gambling.” The product’s unique selling proposition from the very beginning:
- Complete absence of KYC — no identity verification
- Instant deposits and withdrawals in cryptocurrency
- Provable fairness — every gambler can verify the authenticity of the bet result; everything is on the blockchain
- Unlimited betting — no geographical restrictions, no limits.
- Initially, only their own games from the “Originals” series (Dice, Crash, Mines, Plinko)
In 2017, there were practically no such casinos. The product itself solved a specific problem for the crypto audience, the ability to play quickly, anonymously, without limits, and with provable fairness. They didn’t launch a casino; they launched a product created by crypto specialists for the crypto community. After many years of work to build trust within the very community they were targeting.
Part 2 will cover traffic acquisition channels.
Recently I made some research on how the crypto casino Stake became a global brand and one of the most recognizable brands in the iGaming and Web3 worlds. My research consists of five parts; there may be more, but for now, there are five. Since there’s a lot of information, I’ll be publishing it in stages. Today, we’ll start with the origins, specifically the years 2013–2017. We’ll explore how two guys built a $2.6 billion gambling empire from scratch.
The Backstory Nobody Talks About
Founders Ed Craven and Bijan Terani met as teenagers while playing RuneScape. They set up an unofficial in-game betting operation, for which they were banned. Most people would have stopped there. But not them. That was the first step for these two into betting and iGaming.
PrimeDice. 2013.
The next project of this duo was PrimeDice — a simple Bitcoin dice game. It was one of the first “provably fair” platforms where players could mathematically verify the result of every roll. The casino generates a hash of the server seed BEFORE the bet is placed. After the game, players can verify and prove that the result is not rigged. In 2013, this was a revolutionary advantage for the crypto community, which valued trustless verification.
Key facts about PrimeDice:
- PrimeDice followed in the footsteps of SatoshiDice (the first BTC gambling site, launched in 2012), but processed bets instantly on its own servers — without waiting for confirmation on the blockchain
- On BitcoinTalk (the leading crypto forum at the time), a thread about PrimeDice had been active since May 2013 (in the “Gambling” section)
- Over a million dollars in bets on the first day of launch
- Real-time chat on platform — players communicated in real time, which fostered a sense of community and unity.
Why this matters: By the time Stake launched in 2017, the founders already had a base of loyal cryptocurrency gamblers that had been built up over four years. They were also well-known and had a reputation on the leading cryptocurrency forum, BitcoinTalk. Stake did not start from scratch; they already had a “strong foundation.”
Easygo (2016)
In 2016, Craven and Terani founded Easygo, their own online casino game development studio in Melbourne. The startup capital was funded by profits from Primedice.
Launch of Stake (August 2017)
Stake launched in August 2017 under a Curacao license. Terani announced the platform on BitcoinTalk, calling it “the future of gambling.” The product’s unique selling proposition from the very beginning:
- Complete absence of KYC — no identity verification
- Instant deposits and withdrawals in cryptocurrency
- Provable fairness — every gambler can verify the authenticity of the bet result; everything is on the blockchain
- Unlimited betting — no geographical restrictions, no limits.
- Initially, only their own games from the “Originals” series (Dice, Crash, Mines, Plinko)
In 2017, there were practically no such casinos. The product itself solved a specific problem for the crypto audience, the ability to play quickly, anonymously, without limits, and with provable fairness. They didn’t launch a casino; they launched a product created by crypto specialists for the crypto community. After many years of work to build trust within the very community they were targeting.
Part 2 will cover traffic acquisition channels.